Hi guys,
Have a situation with a pretty big project, which encompasses quite big area.
Project initially done during the past year. Corona Renderer version (v9) and 3ds max (2022) - have not been changed since then.
New comments landed, one of which referred to presenting more 3d people in the scene. The tool used for this is Anima AXYZ (5.0.1 last year) and currently 5.1.1(Anima guys suggested)
The scene started behaving really slow, loading (>15 minutes), navigating and constant crashes when try to render the Anima people inside.
Trying to cope with the issue applying different solutions - from switching to " Path tracer" as secondary solver in Corona to baking the Anima people, to reducing the people, reloading the Anima file, etc. Initially scene rendered fine with UHD used as secondary light solver, but ever since crashes started and experiments with settings, had lucky shot with switching to " Path tracer", but only once. Strangely Interactive works fine.
Currently, the only way to render the scene is to hide the layer with the people. If isolate the people in another file - they render fine, but in this particular scene - nada.
The scene is rather complicated - there is "camera map per pixel" used for some simple geometry volumes, custom override settings and majority of settings are controlled via Pulze Scene manager.
AMD 5950x, 128 GB ram(during rendering scene pages to disk ~ 150-160 GB), windows 10Pro, OS 19045.3031, Windows Feature Experience Pack 1000.19041.1000.0