Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: iancamarillo on 2021-07-21, 20:06:20

Title: Light visibility in viewport
Post by: iancamarillo on 2021-07-21, 20:06:20
Hi,
Not sure why the light is not showing in viewport. I think it's because I'm creating a light, then turning on target, then moving the light to another layer and forgetting to move the target. This might be a Max bug and not corona. See attachments. Is this a bug? It's probably a button I clicked and don't remember.

I also had similar issues in the past (that may have been fixed) with corona camera targets resetting to zero and was never was sure if it's my workflow, something to do with switching between DOF override and target or a Max bug.


Thank you!



Title: Re: Light visibility in viewport
Post by: romullus on 2021-07-21, 20:11:57
Just unhide the target, or make the light targetless and it should appear in the viewport. I don't know if it's max or Corona thing, but it's something i've learned to keep in mind.
Title: Re: Light visibility in viewport
Post by: iancamarillo on 2021-07-21, 20:19:29
Got it. I’ll write a sticky. Do you know if this has been reported as a bug?
Title: Re: Light visibility in viewport
Post by: romullus on 2021-07-21, 21:17:16
No, i don't. To be honest, i'm not sure if it's a bug or a feature.
Title: Re: Light visibility in viewport
Post by: GeorgeK on 2021-07-22, 14:51:07
Got it. I’ll write a sticky. Do you know if this has been reported as a bug?

Thank you for reporting this, this is highly likely a bug, reporting it for further investigation by the dev. team.

(Report ID=CRMAX-833)