Author Topic: [Useful Scripts\Tools]  (Read 250451 times)

2015-09-21, 18:07:35
Reply #195

romullus

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I was about to switch to max 2016, but seeing that one needs to use custom made scripts for such a basic function as incremental save... maybe i'll wait couple years more :/
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2015-09-29, 09:38:35
Reply #196

CiroC

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Hey guys , since this this thread had great success and we all love it , i thought of trying to make a similar thing with free with all kinds of 3d models donations / suggestions.
What do you think ? And please correct me if this kind of thread exists already.

Sounds like a good idea to me. Perhaps we could include as well some good tutorials as well.

Update:
PureRef added under a new section called Other Apps
Select by material added
Lightlister added
Save As To Current Files Directory added

Currently I am testing this one

http://www.scriptspot.com/3ds-max/scripts/deformed-edges

EDIT:

Deformed Edges added

It is an amazing script
« Last Edit: 2015-09-29, 09:45:47 by CiroC »

2015-10-06, 14:36:34
Reply #197

Adi

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Hey guys , since this this thread had great success and we all love it , i thought of trying to make a similar thing with free with all kinds of 3d models donations / suggestions.
What do you think ? And please correct me if this kind of thread exists already.

Sounds like a good idea to me. Perhaps we could include as well some good tutorials as well.

Thank you . If anyone is interested in checking it , here's the link

https://forum.corona-renderer.com/index.php/topic,9686.0.html

2015-10-07, 08:58:58
Reply #198

CiroC

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Thanks Adi.

I will have a look at all of my bookmarks and post some useful links.

2015-10-20, 17:17:41
Reply #199

dubcat

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Polyline Pro
I almost shit my pants when I saw the trailer.
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2015-10-20, 17:50:18
Reply #200

3dwannab

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Too late. I've soiled myself!! Snap 'Mid point between two points' broke me!! :O

I asked him a while back too if he could make a script to make max behave like sketchup in the way it's pushes pulls polys while entering values and such. Maybe if you guys ask him nicely he might start developing it. :]

BTW, his (miauus) 'easy peel' unwrapping tool in his script pack vol 1 is just epic!! Correction. Miauu is just epic!

2015-10-20, 21:34:14
Reply #201

steyin

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Well hot damn. Looks like I'll be picking that up.

2015-10-21, 18:42:36
Reply #202

dubcat

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The day is here guys, no more buggy old BerconMaps.
Siger has released the first version of SigerNoise

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2015-10-21, 23:09:58
Reply #203

arqrenderz

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The day is here guys, no more buggy old BerconMaps.
Siger has released the first version of SigerNoise



I want some bercon tiles remake!! Right now i cant make the bump work, ro reflection mask, and something that works  inside the viewport would be great...

2015-10-22, 18:04:10
Reply #204

steyin

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Two great plugins/scripts in one day, nice.

2015-11-03, 21:12:35
Reply #205

romullus

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And yet another free texmap from Siger - SigerScratches. This guy rocks!

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2015-11-04, 10:36:22
Reply #206

Nekrobul

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X_X too much emotions and all in exclipt russian. Definatley got to download this.
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2015-12-01, 09:17:17
Reply #207

romullus

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Texture Dropper Pro from legendary miauu. Now with Corona material support.
http://miauumaxscript.blogspot.com/p/miauus-texture-dropper-pro.html

I'm not Corona Team member. Everything i say, is my personal opinion only.
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2016-01-10, 17:07:14
Reply #208

Bormax

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Auto-save

Script which allows to have auto backup history for each opened file separately - you can have backups of a file even if you didn't work with it one year or more (if you didn't deletу it's history of course) . One more good thing - it saves backup files very fast (native autosave process in Max 2014 takes sooo much time!)

http://www.scriptspot.com/3ds-max/scripts/auto-save

2016-02-28, 00:25:13
Reply #209

giza

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Hello,

thanks for such a great collection of scripts making everyday workflow easier.
Does anyone know name of this script-plugin for camera control or is it in native 3dsmax options?

thanks!