Author Topic: [Useful Scripts\Tools]  (Read 250335 times)

2014-12-10, 09:49:36
Reply #105

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
As I mentioned before, I have a pdf that by now is around 600MB with the models. And I am not putting here the models that I create. I have some Arroway textures (concrete) and is true that the preview available is only low-res.

3ds max 2015 seems quite good. I will have a look of what is happening with Maya (my love). :P


Any script to help me out transform this mesh into a nice surface? This is a mesh exported from Civil 3D and the output is just terrible.

2014-12-10, 09:58:06
Reply #106

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 8778
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Any script to help me out transform this mesh into a nice surface? This is a mesh exported from Civil 3D and the output is just terrible.
You can run it through meshmixer. It'll still output triangles, but a much more regular sized ones.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2014-12-10, 12:48:04
Reply #107

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
Any script to help me out transform this mesh into a nice surface? This is a mesh exported from Civil 3D and the output is just terrible.
You can run it through meshmixer. It'll still output triangles, but a much more regular sized ones.

Many thank romullus. I will give a try.

2014-12-10, 13:56:22
Reply #108

3dwannab

  • Active Users
  • **
  • Posts: 362
    • View Profile
Have you tried max's built-in pro-optimiser modifier to see the difference?

2014-12-10, 14:12:15
Reply #109

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
Have you tried max's built-in pro-optimiser modifier to see the difference?

Actually no. But the problem I also have is that the image I showed is only a section of an entire surface. I am trying to work in small areas to clean the geometry and smooth the surface.

I will have a go with the ProOptimiser.

2014-12-10, 14:15:01
Reply #110

borisquezadaa

  • Active Users
  • **
  • Posts: 614
    • View Profile
If you want nice quads try the populate terrain above. Else i often use Mudbox's retopologize but is a little pesky about mesh issues.
What i do with Corona My Corona post of random stuff rendering
WARNING: English.dll still loading...

2014-12-10, 14:19:35
Reply #111

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
If you want nice quads try the populate terrain above. Else i often use Mudbox's retopologize but is a little pesky about mesh issues.

I tried the ProOptmizer. I like the fact that I can reduce the number of Vertex. However, this surface is then going to be used by an engineer and this means that some vertices cannot move or be removed at all to keep the heights correct. Difficult situation

2014-12-10, 15:58:55
Reply #112

3dwannab

  • Active Users
  • **
  • Posts: 362
    • View Profile
I tried the ProOptmizer. I like the fact that I can reduce the number of Vertex. However, this surface is then going to be used by an engineer and this means that some vertices cannot move or be removed at all to keep the heights correct. Difficult situation
Select the vert/s in sub-object and run the optimiser with option in GIF enabled.

2014-12-10, 16:11:09
Reply #113

andreydc

  • Users
  • *
  • Posts: 1
    • View Profile
Thanks for the help with DC but I'm just going to email them again.

Hi steyin,

Andrey from DC here, sorry for your experience with the beta key, can you send me an email ( andrey @ dc ) and I will make sure you get one.

2014-12-18, 02:08:49
Reply #114

3dwannab

  • Active Users
  • **
  • Posts: 362
    • View Profile
IES Viewer + 3ds integration

Youtube video below  finally showed me how to integrate it with max. Had this script lying around for yonks and never really knew how to use it properly.

When you download the latest 3.3 here: http://www.photometricviewer.com/1_4_Download.html.

Click on 'install script' when you open it the program (see screenshot below). Any trouble refer back to the youtube video.
« Last Edit: 2014-12-18, 02:35:50 by 3dwannab »

2015-01-02, 14:02:54
Reply #115

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
Thanks 3dwannab. I added this one to the list.

Quick question regarding Soulburn Scripts: has anyone having problems using the cornerEdgeToVertexMap? For some reason it doesn't seem to work in 3ds Max 2014. Really weird.

2015-01-02, 15:47:46
Reply #116

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 8778
  • Let's move this topic, shall we?
    • View Profile
    • My Models
It works for me just fine. 3ds max 2014 sp5.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2015-01-02, 16:32:53
Reply #117

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
It works for me just fine. 3ds max 2014 sp5.

I have 3ds Max 2014 Design at work and nothing happens. Once I get back home I will try with the normal 3ds Max, but thanks for confirming that it is working.

2015-01-02, 22:39:02
Reply #118

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
Definitely something wrong with 3ds Max Design 2014 because it works fine with 3ds Max 2014.

2015-01-02, 22:48:02
Reply #119

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 8778
  • Let's move this topic, shall we?
    • View Profile
    • My Models
I don't think so, because mine is Design version and it works. Maybe there's some glitches with Soulburn scripts installation? Does other scripts works as supposed?
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures