Author Topic: [Useful Scripts\Tools]  (Read 250470 times)

2014-11-01, 10:35:34
Reply #45

CiroC

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I found a new one here :
http://km-3d.com/2014/10/random-master-1-0/
Thanks Roland.

For those who have received an ugly mesh terrain from cad to work on.
Let me introduce you
Populate Terrain
http://populate3d.com/products/terrain/

Pretty good and pretty free.

No way!!!
I am working on a terrain with 70.000m². The mesh is terrible and I need to smooth a fill some areas. A huge a thanks for the script.

2014-11-05, 20:55:58
Reply #46

maru

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Lazy UVW Editor:

Looks like this guy is a genius. Haven't tested this yet but it looks very useful!
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2014-11-06, 01:28:50
Reply #47

Juraj

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Yep, perfect :- ).

I am absolutely convinced by now that laziness is the biggest reason behind progression.
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
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2014-11-06, 14:07:19
Reply #48

borisquezadaa

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Lets Unwrap a car!.
What i do with Corona My Corona post of random stuff rendering
WARNING: English.dll still loading...

2014-11-06, 16:45:45
Reply #49

maru

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I am absolutely convinced by now that laziness is the biggest reason behind progression.
Philosophy of my life. ;)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2014-11-06, 17:25:59
Reply #50

romullus

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Lets Unwrap a car!.
With this tool it's a matter of minutes: xrayunwrap
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2014-11-07, 09:55:29
Reply #51

johan belmans

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2014-11-07, 11:57:08
Reply #52

Juraj

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http://connecterapp.com/

He're super one I discovered few days ago and applied for beta. Finally a NICE looking asset browser integrated in both Windows and as 3DS Max plugin.
From DesignConnected themeselves.

Strange...the beta is from March but I never saw it on their page, must be blind.

Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2014-11-07, 12:13:22
Reply #53

racoonart

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goddammit!
I was planning to do such a tool some month ago and started to get my programming skills to a level where I'm able to do it - too late as it seems. Looks pretty nice.
« Last Edit: 2014-11-07, 12:17:45 by DeadClown »
Any sufficiently advanced bug is indistinguishable from a feature.

2014-11-07, 16:10:11
Reply #54

borisquezadaa

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That one looks promising. Rigth now the usability of my assets depends on my hability to remember where in the hell i put them.
What i do with Corona My Corona post of random stuff rendering
WARNING: English.dll still loading...

2014-11-07, 16:24:08
Reply #55

racoonart

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Well there are some "solutions" already (my own maxscript version included :P racoon-artworks.de/?p=243), but none of them is really able to manage hundreds and thousands of assets - so it depends what you actually need. The one above looks like it is built for bigger scale - at least that's what I hope...
Any sufficiently advanced bug is indistinguishable from a feature.

2014-11-07, 16:48:30
Reply #56

Juraj

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goddammit!
I was planning to do such a tool some month ago and started to get my programming skills to a level where I'm able to do it - too late as it seems. Looks pretty nice.

Haha. I even asked my brother to program one as well :- ) There are some asset browsers (HCG,etc..) on Scriptspot but they're so crude. I was happy to stumble upon this.
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
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2014-11-10, 14:52:18
Reply #57

CiroC

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maru, thanks for the Lazy UVW editor and romullus for the xrayunwrap. Can I join the team of lazy ones? Actually, Alex Roman says that he uses Box Mapping in 90% of the geometry.

Juraj_Talcik, I can now finally delete the 500MB pdf with all my models and materials :D I just asked for my Beta key.

Does anyone knows a good script that deal with big terrains? I have one with 1400000m² to tweak and smooth. It is based in contour lines.

2014-11-10, 15:19:51
Reply #58

Juraj

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maru, thanks for the Lazy UVW editor and romullus for the xrayunwrap. Can I join the team of lazy ones? Actually, Alex Roman says that he uses Box Mapping in 90% of the geometry.


So does David Lesperance all the big animals of Games/VFX industry :- ). There's just one guy unwrapping for that uber effect mere mortals don't have patience and skill to go for :- )

Damn, 500MB PDF :- D Did you update it like every few weeks or something.... ? I keep super tidy folder structure
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2014-11-10, 16:29:46
Reply #59

CiroC

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:P Always thought that UV map was the way to go, but I am still junior in this area.

Yeah, 500MB. And it keeps growing, but for me is the best way to keep organized and know exactly what I have. I still have a folder structure, but for some reason the pdf helps to know where things are. How did you organize the folder structure? Do you keep 3D model and textures in the same folder?