Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - masterzone

Pages: [1] 2 3 ... 12
1
[C4D] I need help! / Re: HDR vs Physical SKY
« on: 2024-05-16, 16:00:18 »
Thank you so much for your explanation...very useful and very closed to my thought...
Thanks
Alex

2
[C4D] I need help! / HDR vs Physical SKY
« on: 2024-05-16, 08:36:55 »
Hello Guys...Corona user since Corona 4...
I'm approaching to get some archiviz animations request from some clients, exteriors and interiors scene.
Often I'm using the Physical Sky for exteriors and some HDRIs for interiors render.

About Interior renders, what do you think is it the best way between HDR or Physical sky to avoid noise and long render times?
You know Corona Render is settings free and I would like to find some tricks to speedup render process.
Usually I don't touch anything from advanced settings so render times is not a problem right now, but during animations putting Flicker free GI get some times to render a single frames...setting the noise level is a good way but I don't know if there are some settings to put down...

Any tips?
Thanks

3
[C4D] Bug Reporting / Background and Tone mapping
« on: 2024-05-06, 16:01:01 »
Hello to all, I found another annoying issue about ToneMap control shaders applied to a physical material to the background...
Below what happen with and without tone map control into the material...(without tone map you need to adjust camera exposure settings)

here the c4d scene: www.c4dzone.com/clienti/altro/test.zip

Latest C4D and corona render

[EDIT] seems to be the "ACES" that give this strange square splotch on the background...if you disable it the problem is gone...

4
Hope my support ticket message is understandable 😅

5
Same with v11 Hotfix 2...I'm uploading the scene into the support area...

6
During filling up the support request ...I noticed now the Hotfix2, let me try that...I just downloaded it...

7
I've edited the message...look my test above on pictures...anywat thanks I will do a report asap.

8
Hello to all, I noticed on my renders (latest release of corona) some strange squares on walls.
No overlapping polygons and nothing else on the scene.

If I turn off the "adaptive light solver" the squares goes away...
Any tips?

EDIT:

find the solution. Seems to be the TONE MAP CONTROL shaders into the Panoramic photo on outside of the apartment, if I toggle the shader all squares disappears...I think there is a sort of bug here.

9
[C4D] Feature Requests / Refreshing animated preview
« on: 2024-04-12, 12:43:28 »
To avoid continuous Interactive Rendering start and stop, I would like to see the animated material preview (streaming files or movie into the material channel) during time line movement...

Alex

10
[C4D] Bug Reporting / Re: C4D crashes at closing file
« on: 2024-04-04, 15:51:36 »
Sure, here attached you can find the crash report by OSX and by C4D. Happens to all my machines, MacBook M1 Max and Mac Studio M2 Ultra. Latest OS, Corona and C4D :)

11
[C4D] Bug Reporting / Re: C4D crashes at closing file
« on: 2024-04-04, 12:52:18 »
It happens to me to all OSX machines. Every time I close C4D (at the end of the working day or similar) the C4D crashes..

12
Works fine:
W10,  R2024.2; CRN Version • 12 (Daily Build Feb 14 2024) ///  RedShift removed!

😂😂😂😂😂😂😂

I would like to remove RS from my Maxon One Too...I'm used it for some classroom training but the material editor is a total disaster. Annoying rendering engine...Corona is 100 steps forward....

13
[C4D] General Discussion / Re: Cosmos and Vray
« on: 2024-02-18, 10:34:57 »
It happens to me, seems some materials are not recognized for Corona Render...any tips?

14
I found the solution!! if you using Tone map control into che shadow catcher you must set the projection TAG to Frontal instead of leave as is...
If you don't use the tone map control you can drag the material into the object without set the TAG....maybe corona developers has set the mapping to frontal into the shadow catcher material...

YES!!!!

ps: you can close the topic

15
mmm thanks for your tips...let me give it a try, strange tricks anyway...:)

Pages: [1] 2 3 ... 12