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Vertex connection and merging added!

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Sam75:

--- Quote from: Keymaster on 2012-12-31, 20:59:56 ---I went through the code, some parts are currently broken. I'll fix it eventually, but I don't have the time right now.

--- End quote ---

Ok, progressive is the only usable for me right now anyway, was just to let you now.

Sam75:
What is that rar file included in the latest release folder for max2013?

Sam75:
Keymaster, I see you fixed VCM it's not crashing max anymore.

Can you tell why VCM is not using CPU at 100% ? Is it a multithreading issue ?

Ondra:
it has many single-threaded stages interleaved in the computation. I haven't optimized it yet, and I don't know if I ever will (if the algorithm proves usable in some real scenes)

Sam75:

--- Quote from: Keymaster on 2013-01-07, 13:19:55 ---it has many single-threaded stages interleaved in the computation. I haven't optimized it yet, and I don't know if I ever will (if the algorithm proves usable in some real scenes)

--- End quote ---

Ok thanks.

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