2024-04-19, 09:20:45
Home
Help
Search
Login
Register
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Chaos Corona Forum
General Category
Gallery
white´s first interior tests
Print
Pages: [
1
]
2
All
Author
Topic: white´s first interior tests (Read 13577 times)
2012-11-13, 15:44:09
white
Active Users
Posts: 25
white´s first interior tests
so...as i wasn´t really satisfied with the mood of my first interior tests (wanted to try a darker black/white mood) i changed it to wooden and warmer (still darker wood...).
noise was reduced a bit with "denoise" in Photoshop.
i made an overnight test (~9 hours) in 2500px. it doesnt look better than this image (3500px longer side) after two+/hlf hour; so i think for a cleaner image i have to optimise render settings/materials?- if i want sharp textures and see detail (bump on the walls) i have just to increse resolution (better than cook longer)??
still a bit noise in the darker areas of the ceiling if you zoom in (perhaps a bit to strong bump?)...
huh, questions, questions, questions....:)
in the second image i wanted to make an minimal interior
...still working on another interior....ahhhh, hmmmmm...this is getting a pure architecture thread ! hehe....
Logged
2012-11-13, 16:13:07
Reply #1
Ludvik Koutny
VIP
Active Users
Posts: 2557
Just another user
Re: white´s first interior tests
You are using too strong bump effect, and too low bitmap blurring. It should not be set at 1, but not at 0,01 either, somewhere between 0,1-0,3 is best.
Logged
https://www.artstation.com/artist/rawalanche
2012-11-13, 19:16:14
Reply #2
michaltimko
Active Users
Posts: 305
Coronaut (c)
Re: white´s first interior tests
Very nice, i like 1st image a lot. I did you some postpro :)
Logged
Corona
ut!(c)2011
Supporting Corona in commercial projects since pre-alpha
2012-11-13, 19:18:08
Reply #3
michaltimko
Active Users
Posts: 305
Coronaut (c)
Re: white´s first interior tests
also, did you used pt+hd cache ? I think you have wrong settings.
«
Last Edit: 2012-11-13, 19:20:14 by michaltimko
»
Logged
Corona
ut!(c)2011
Supporting Corona in commercial projects since pre-alpha
2012-11-13, 20:28:43
Reply #4
maru
Corona Team
Active Users
Posts: 12752
Marcin
Re: white´s first interior tests
Second one looks like a modern church. :)
Logged
Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
contact us
2012-11-13, 23:01:54
Reply #5
Javadevil
Active Users
Posts: 399
Re: white´s first interior tests
Whats your max sample intensity set to ? Try turning it down a little to remove those bright pixels.
cheers
Logged
2012-11-13, 23:04:59
Reply #6
michaltimko
Active Users
Posts: 305
Coronaut (c)
Re: white´s first interior tests
i think he have to use pt+hd (64samples for PT) and 512 for hd with MSI 10
Logged
Corona
ut!(c)2011
Supporting Corona in commercial projects since pre-alpha
2012-11-14, 08:01:04
Reply #7
Ludvik Koutny
VIP
Active Users
Posts: 2557
Just another user
Re: white´s first interior tests
Quote from: michaltimko on 2012-11-13, 23:04:59
i think he have to use pt+hd (64samples for PT) and 512 for hd with MSI 10
Thats debatable... 64 PT samples is an overkill if you have scene with large window openings or you are in exterior scenario. In case of HD cache PT samples... More is better but only in the long run... if your total rendertime is say... 5 minutes, and not two hours, then it might not pay off. ;)
Logged
https://www.artstation.com/artist/rawalanche
2012-11-14, 18:36:56
Reply #8
Chakib
Active Users
Posts: 787
Corona Omnomnomer !
Re: white´s first interior tests
64 samples for pt is a time suicide :S 16 is the max for me and many times just 4 samples are working fine for me.
Anyway great scene i like it a lot and the Post.P of michaltimko is really great !!
Logged
https://www.behance.net/ChakibRabia
2012-11-14, 18:39:01
Reply #9
michaltimko
Active Users
Posts: 305
Coronaut (c)
Re: white´s first interior tests
i dont think its suicide :) im rendering interiors every day but probably, i have different experience or im wrong. 4 is too low imo.
Logged
Corona
ut!(c)2011
Supporting Corona in commercial projects since pre-alpha
2012-11-14, 18:43:55
Reply #10
Ludvik Koutny
VIP
Active Users
Posts: 2557
Just another user
Re: white´s first interior tests
4 is indeed too low if you don't use DoF, or use just very subtle DoF. There is no universal PT samples value. As i said, 64 PT samples might pay off in scenes with difficult lighting, such as interior with small window openings, on the other side it may not pay off in exterior scenarios for example...
Logged
https://www.artstation.com/artist/rawalanche
2012-11-14, 19:39:02
Reply #11
Chakib
Active Users
Posts: 787
Corona Omnomnomer !
Re: white´s first interior tests
yes the 4 is low but for time it is good for close views with dof for example, 16 did the job for my interior scenes, i never tried before 64 samples, maybe i'll test it next time in a huge interior scene.
Logged
https://www.behance.net/ChakibRabia
2012-11-19, 11:43:18
Reply #12
white
Active Users
Posts: 25
Re: white´s first interior tests
just to complete this image/thread, before it gets tooo booring for everybody..:)...
...bump value and texture blur was modified...
Logged
2012-11-19, 13:27:29
Reply #13
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: white´s first interior tests
Cool, can I add i to the frontpage?
Logged
Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2012-11-19, 14:31:03
Reply #14
white
Active Users
Posts: 25
Re: white´s first interior tests
sure, keymaster, you can...
Logged
Print
Pages: [
1
]
2
All
Chaos Corona Forum
General Category
Gallery
white´s first interior tests