Author Topic: override "visible in mask" in renderelements.  (Read 1735 times)

2015-09-30, 15:57:59

JG_monomiru

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would be great to see an override in render elements for materials "visible in masks"  - so one can have materials visible in masks (when it was unticked in material) , where in other renderelements they are still invisible.

2016-08-23, 21:13:57
Reply #1

Ondra

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Not planned, two-way interaction of overrides would be too clumsy/confusing
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-08-23, 22:22:53
Reply #2

mraw

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Excuse me to grab the opportunity to share my thoughts about 'Visible in masks' here:
what I always found unpractical: 'Visible in masks' unchecked affects the 'regular' alpha also, which makes it useless for me in quite a number of cases( I'm on 1.3- or do I have missed something here?)