Author Topic: Converter Script Test  (Read 4071 times)

2013-12-14, 13:19:49

amol91939

  • Active Users
  • **
  • Posts: 31
    • View Profile
This is The Material Converter Test

2013-12-14, 17:59:42
Reply #1

ondrike

  • Active Users
  • **
  • Posts: 95
    • View Profile
could works better :) but depents on cenverted materials
Corona brought joy to sad world of 3Ds Max :)

2013-12-14, 18:11:52
Reply #2

racoonart

  • Active Users
  • **
  • Posts: 1446
    • View Profile
    • racoon-artworks
It can only work as good as the feedback is that I'm receiving ;) If no one tells me what is not working good it will never change.
Any sufficiently advanced bug is indistinguishable from a feature.

2013-12-14, 22:20:59
Reply #3

ondrike

  • Active Users
  • **
  • Posts: 95
    • View Profile
you right;) it wasnt attack to you :) I just wanted to say, if materials for conversion arent good, result will be not correct also
Corona brought joy to sad world of 3Ds Max :)

2013-12-14, 22:24:35
Reply #4

Dervish

  • Active Users
  • **
  • Posts: 101
    • View Profile
Not sure if this has been discussed, however when I do a vray conversion to corona, Only some materials Fresnel IOR on the reflection tab go to 999. ( possibly Glass, as I normally set it to 1.517 ), though I cannot always tell*, as my MTL tabs just show red, probably due to having it set it to vray on startup.

* ( current scene has 5 different glass mtl's and other mtls, and my naming of them is usually fsfsffleef ) :)

Thanks, still a cool script.
« Last Edit: 2013-12-14, 22:31:40 by Dervish »

2013-12-14, 23:30:27
Reply #5

racoonart

  • Active Users
  • **
  • Posts: 1446
    • View Profile
    • racoon-artworks
you right;) it wasnt attack to you :) I just wanted to say, if materials for conversion arent good, result will be not correct also
No worries, I just want to remind people to tell me if they're facing any problems with the converter :)

Not sure if this has been discussed, however when I do a vray conversion to corona, Only some materials Fresnel IOR on the reflection tab go to 999. ( possibly Glass, as I normally set it to 1.517 ), though I cannot always tell*, as my MTL tabs just show red, probably due to having it set it to vray on startup.
ior is only set to 999 if the fresnel checkbox in the original vray material is not checked. Which means that your ior was not used anyways and ior of 999 in Corona is internally deactivating fresnel reflections  :)
Any sufficiently advanced bug is indistinguishable from a feature.

2013-12-14, 23:40:28
Reply #6

Dervish

  • Active Users
  • **
  • Posts: 101
    • View Profile
ahh okay thanks. :)