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Messages - yagi

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346
Hmmmm..... it looks like a stack of books on top of each other... LOL. !

347
photo! photo!! photo!!! grrrr! :p

348
Gallery / Re: White Kitchen
« on: 2013-07-04, 23:59:50 »
front page stuff!!! ...... render times pls?

349
Gallery / Re: I LIKE IT CORONA
« on: 2013-07-04, 15:58:21 »
juraj_Taicik .... i also can understand it but the truth is most people might be mislead to think that the renderer is slow when they see or hear such render times, don't you think so? a faster render time is more encouraging is what i am saying especially for artists that are looking forward to "speed vs quality" or have suffered under the hands of slower renderers in the market

350
Gallery / Re: Midge
« on: 2013-07-04, 00:03:33 »
Super!

351
Gallery / Re: I LIKE IT CORONA
« on: 2013-07-04, 00:01:18 »
nice rendering but let me get this straight, is it that you like long render times?

352
i think archangel wins for now untill someone can come up with something better than jeff pattons. lol

353
Gallery / Re: Hotel Interior...
« on: 2013-07-01, 12:27:03 »
i only have an issue with uvw mapping(wood at entrance) and that sofa texture. other than that your work is fantastic!!! and your metallic shaders are amazing!!!.  can u tell us the render times and show us the vray version?

354
Work in Progress/Tests / Re: SIMPLE RENDERINGS THREAD
« on: 2013-07-01, 00:16:44 »
why the long render time for something this little? was it intentional?

355
Gallery / Re: jg first test
« on: 2013-06-29, 21:47:55 »
How come?........2 hours VS 13 minutes ???......speechless difference considering d benchmark performance. Is this alpha V5

356
Gallery / Re: Meeting Room Scene
« on: 2013-06-28, 11:42:53 »
noe2arch ... youre welcome Sir.... also take note of keymasters tips, they are necessary processes for optimizing quality n speed in corona
* i tried what i could with the shaders... still have alot to learn in that department as well. peace

357
Gallery / Re: ROBOT // ZILIAN OFFICE
« on: 2013-06-28, 07:29:55 »
photo-realistically amazing stuff...

#render setup and settings pls?
#render time?
#what did you use for post(photoshop, nuke, AE)?

358
Gallery / Re: Meeting Room Scene
« on: 2013-06-25, 13:20:15 »
first of all - my post is aimed at the possible challenges a mid-level artist may face using corona. its merely a referencing than it is a comparison.

Bigguns - i would like to see you do a better comparison that we can learn reasonably from... whatever keymaster meant by "furryball ones" is just laughable not entirely contributive so since most of us are here to learn a thing or two about corona, i sure cant wait to see your contributions. thank you.

keymaster - "what is great about comparisons is that you can always make one that supports your opinions". (not quite what i expect from the founder but thank you for this wonderful renderer)... instead, i was hoping you could tell us what critical settings to work with to improve the quality of our renders and knock off the noise significantly? :D

359
nice but what material is this suppose to be??? and wheres the link to the scene file???

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Gallery / Re: Meeting Room Scene
« on: 2013-06-22, 09:59:06 »
its sad to see that the noise in corona lets it down. ive converted most of my archinteriors scenes to corona and the problem remains the noise within a short time given for a complete render in vray.
for your meeting room:
1) you havent worked with AO in your shaders... you should check that
2) some of your materials are not well tweeked/converted(e.g the more reflective wall at the end facing us).... did you use the dead clown converter?
3) i can see you struggling with coronas contrast. while i feel its more of a gamma issue, i might be wrong but if i take the render to photoshop i just might be able to adjust to get a very similar result. the overall result looks washed out and the contrast option could be hard to work with so i'd rather leave that aspect to post production.
4) diffuse issues: your wood for example might have to be adjusted by reducing the diffuse or the output options of the map is the only option i can think of.

to buttress the discussion: left is vray in 9mins from max no pp. middle is corona from max.  right is corona photoshoped.
you can analyse n let me know what you think.
Note: # very talented artist are welcome to help ,advice and give tips

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