Hello,
instead of opening an old topic, I prefer to create this new one... about an old subject !
The Proxy exporter feels old now in Corona 5...
It's still missing, imo, handy options to accelerate/automate the workflow :
- an auto rename for existing file : you already said you don't like chaotic renaming but it will be very useful. Mainly because it's hard to get through the names of external library and correcting the "laziness" of some modelers not naming correctly their objects (we all do ^^), and this lead us to replacing a Line 09 by another. And doing this for dozen hundreds of items can be at the opposite of corona philosophy : simplification. I found a way to avoid this by exporting proxies into a client specific folder, avoiding to mix projects together, but it also happens anyway.
- a recently used/favorite/current folder menu to save the proxies : a script, Batchloader
http://www.scriptspot.com/3ds-max/scripts/batch-loader found a nice way to handle it, with a rolling menu (and an auto rename option). We could also add folders as the RelinkBitmaps Script
http://www.scriptspot.com/3ds-max/scripts/relink-bitmaps does, into a list.
- a proxies manipulation menu to set selected/all proxies of a scene, as the script Corona Proxies Tool from Nicolas Caplat does :
https://forum.corona-renderer.com/index.php?topic=20251.15- a convert & get bitmaps options to convert recently merge items (may be in Vray as often) and check/get the right paths (cf RelinkBitmap), while exporting (same way as Corona converter).
What do you think ? Instead of using 4-6 scripts/windows, just using a single native one.
Anyway, i'm still in love with Corona, whatever you decide. But this will, imo, help a lot and avoid boring and redundant manipulation ! :)
Regards,
Jules