Author Topic: Parsing the scene  (Read 4215 times)

2012-10-20, 16:48:40

Sam75

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When I use a texture in the emission slot it takes at least 30 sec to start rendering.

Any chance you make this multithreaded ?


2012-10-20, 17:44:13
Reply #1

Ondra

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Its because sometimes the presampling of lights is not optimal (too dense). I hope to fix it until the next alpha version. Try decreasing the textured lights resolution in main settings tab.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-10-21, 00:33:32
Reply #2

Sam75

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Thanks it's fast enough at 0.1.