Chaos Corona for 3ds Max > [Max] Bug Reporting

Translucency bugs

(1/1)

Jpjapers:
If i set my translucency colour to white and set the value to 0.5, i get a nice glow.
If i set it to 0.4 i get nothing, if i set it to 0.6 i get nothing. If i set it to 0.4, sometimes i get a bigger glow. i set it to 0.45 i get no glow. It seems completely erratic. It also renders occasionally where the translucency is focused in the wrong area. if the light is directly below a point, itll render as if the light was in a different place. Is translucency a known bug?

Thanks
J

Jpjapers:
I may be misunderstanting how it works, but it does seem like erratic behaviour. I can send a scene if required.

Ondra:
yes please, scene + images would be appreciated

maru:
This sounds like an issue with UHD Cache. Is the same thing happening when using path tracing only? (as both solvers)

Jpjapers:

--- Quote from: maru on 2017-05-15, 20:46:48 ---This sounds like an issue with UHD Cache. Is the same thing happening when using path tracing only? (as both solvers)

--- End quote ---

Will check this when im back at work and ill provide the scene and images too

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