Author Topic: Corona GPU  (Read 56013 times)

2016-02-29, 18:34:53
Reply #75

rampally

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We are observing GPU renderer development, but we are not developing GPU renderer. And we do not plan to do it unless some game-changer GPU architecture appears
Hi Ondra is Vulkan game changer GPU architecture  OR API???
« Last Edit: 2016-02-29, 18:44:53 by rampally »

2016-02-29, 19:27:27
Reply #76

Ondra

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no, that one is for real time graphics, not for ray tracing
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-03-02, 12:49:32
Reply #77

rampally

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no, that one is for real time graphics, not for ray tracing
Ok Ondra thnaks........however what are you expecting  to make ray tracing  good with GPU??

2016-03-02, 19:37:18
Reply #78

Ondra

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Ok Ondra thnaks........however what are you expecting  to make ray tracing  good with GPU??
I am not expecting anything from GPU, instead I focus on making the best use out of CPU ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-03-02, 19:39:27
Reply #79

rampally

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Ok Ondra thnaks........however what are you expecting  to make ray tracing  good with GPU??
I am not expecting anything from GPU, instead I focus on making the best use out of CPU ;)
hahahaha Cool.......:)