Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: jorari71 on 2014-12-21, 13:06:43

Title: Can Corona achieve the effect of volumetric light like we can watch in
Post by: jorari71 on 2014-12-21, 13:06:43
Hello.

I've seen that Corona has a feature called "Global Volume Material" but after some tests Icouldn't achieve an effect of volumetric light like in this video I paste here:


Maybe I'm a newbye in Corona but I'm very interested on it.

At least I've achieved an effect of fog but which can't create such a scattering of the light.

I've watched a pair of tricks to achieve this reated with a plane normal to the camera but this is a fake.

Anyone knows if the "Global Volume Material" feature is what I'm looking for inside Corona?.

Thanks in advance.
Title: Re: Can Corona achieve the effect of volumetric light like we can watch in
Post by: juang3d on 2014-12-21, 21:59:28
Hi there jorari71.

It is possible with daily builds and it will be possible with 1.0 but it is really slow, I don't recommend it.
Here is an example rendered with that.

Cheers!

EDTI: BTW it is slow in any path tracer, even in any render engine I dare to say, corona is not the slowest I saw at all, but it's time consuming to get a noise clean image :)
Title: Re: Can Corona achieve the effect of volumetric light like we can watch in
Post by: jorari71 on 2014-12-21, 22:18:59
Oh, thank you.

Could you make a capture of the settings you used for this result, please?.

I know it's one of the slowest features for any redner engine but sometimes , and for some specific cases there's no other way.

Thank you Juan.
Title: Re: Can Corona achieve the effect of volumetric light like we can watch in
Post by: juang3d on 2014-12-21, 22:32:48
But do you have access to daily builds?
Because the settings are useless if don't, it's a feature present just in daily builds yet.

Cheers!
Title: Re: Can Corona achieve the effect of volumetric light like we can watch in
Post by: jorari71 on 2014-12-21, 22:47:14
But, which is the frequency of the compilations released?.

My compilation is around the past week...The 8th of December more or less.

Which is the date of your compilation?. Is newer than mine?.

Thank you.
Title: Re: Can Corona achieve the effect of volumetric light like we can watch in
Post by: jorari71 on 2014-12-21, 22:52:28
The details of my installed version are:

Defines:  LICENCE_NOT_NEEDED
Internal color space: Wide RGB
Build timestamp: Nov 27 2014 18:16:06
Corona version: Alpha v7.2, Maxsdk version: 2014
Title: Re: Can Corona achieve the effect of volumetric light like we can watch in
Post by: juang3d on 2014-12-22, 08:59:24
Hi jorari71.

Currently you have Corona a7.2, this is an stable build that does not contain some features like interactive rendering and volumetric features.
Daily builds are beta builds for beta testers, it requires an special license and permission to access them, I'm afraid you can't yet, but all those features will be released soon in 1.0 :)

Cheers!
Title: Re: Can Corona achieve the effect of volumetric light like we can watch in
Post by: jorari71 on 2014-12-22, 10:40:57
Aha.

Thank you Juan.
Title: Re: Can Corona achieve the effect of volumetric light like we can watch in
Post by: jamestmather on 2015-03-31, 23:23:04
Is there a tutorial anywhere on how to do volumetric lights in the 3ds max version of corona.

Thank you.

Title: Re: Can Corona achieve the effect of volumetric light like we can watch in
Post by: Lucutus on 2015-04-01, 09:00:35
maybe you find your answers here:

https://forum.corona-renderer.com/index.php/topic,7642.msg51162.html#msg51162

greetz

Lucutus
Title: Re: Can Corona achieve the effect of volumetric light like we can watch in
Post by: maru on 2015-04-01, 09:09:37
Is there a tutorial anywhere on how to do volumetric lights in the 3ds max version of corona.

Thank you.
Basically use Corona Volume mtl in render setup > scene > scene environment > global volume material slot and adjust its settings. You will find some basic info here:
https://coronarenderer.freshdesk.com/support/solutions/articles/5000534910
And a more detailed tutorial is coming soon. :)