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Messages - DavCKER

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1
Work in Progress/Tests / Upper Antelope Canyon
« on: 2016-06-06, 19:48:12 »
Well, I really like the antelopes!


2
Work in Progress/Tests / Re: Abandoned Interior
« on: 2015-11-14, 08:04:27 »
To be an abandoned room the bed looks very clean.

3
Work in Progress/Tests / Re: Lain's Room
« on: 2015-11-14, 03:41:56 »
Thanks! :)

 I just need put more cables to finish this work and I need put dynamics in each cable to get a realistic feel.


4
Thank you very much!!

5
Work in Progress/Tests / Lain's Room
« on: 2015-11-11, 08:28:09 »
Hello :)

This is the Lain´s Room from the Anime Serial Expermients Lain.

Modeling time: 2 Months and is in progress yet.

Render Settings:

Max Sample Intensity: 10
GI/AA Balance: 16
Light Samples Multiplier: 2
Max Ray Depth: 25

I used Volume Material for the fog and a basic Sky and Sun.

My Laptop is not powerful to make another render. i only make one :(

6
Work in Progress/Tests / Pigoues
« on: 2015-07-11, 05:11:30 »
Yesterday i was rendering an image, just for test and trying to get a better caustics and this is the result

Pass 851 + AO Shader


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[Max] Feature Requests / Re: The most wanted feature?
« on: 2015-06-23, 09:05:22 »
Distributed Rendering for C4D, Noise Volume Material, Sun by Date.

8
Work in Progress/Tests / Test of a Cave
« on: 2015-06-20, 05:56:34 »
I´m testing the light for a cave, I´m very glad with the result of the light test.. Corona Renderer Rocks :3

9
Work in Progress/Tests / Higurashi no Naku Koro Ni
« on: 2015-06-18, 20:38:18 »
This project is in progress yet, but i think is better than i expected

Higurashi no Naku Koro Ni = When the cicadas cry

I hope you like it :)

10
Work in Progress/Tests / Fate Pendant
« on: 2015-06-17, 03:38:13 »
Hecho en Cinema 4D - Corona Renderer - 500 Passes - Rendering 1 Hour

I hope you like it :)

11
Gallery / Excalibur - Fate Stay Night
« on: 2015-01-04, 06:53:00 »
Hi everyone, i just finished my work in C4D - Corona Engine.

Object: Sword - Excalibur - Fate Stay Night & Zero Model

I Hope you like it.

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