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Messages - n.merazzi

Pages: [1] 2
1
General CG Discussion / CSV to MAX
« on: 2024-01-27, 14:55:05 »
Hi guys,

I need to create 100 variations of 3D texts to render. Example below:

In 3ds Max I have some 3DTexts - "Project:" "File:" "image:"

in my csv file I have columns with these names. and each line has the proper name of each project, file and image.

 Anyone know if already exist a plugin/script that can import these variations from a csv file and rename them in 3D Text?

Thanks for your help!

2
[Max] I need help! / Re: Color Spill
« on: 2024-01-19, 15:22:25 »
Hi Avi, thanks for the video. It is solved. I don't know why it was not working before.

3
[Max] I need help! / [solved] Color Spill
« on: 2024-01-18, 12:09:15 »
Hi guys,
Anyway that I can remove the spill color of a flooring wood for a specific object? I mean, I would like to remove the spill color from the floor(yellow) only for the ceiling and walls(white).

The problem to use a white color on the reflect in CoronaRaySwitch map is all my glazing is showing the floor white for obvious reasons. So, I wont affect the glass reflection if it makes sense.

Thanks a bunch!




4
[Max] Resolved Bugs / Re: Chaos Scatter with Corona 11
« on: 2023-12-06, 11:58:23 »
That's a good point, Romulus.

I believe it's just a habit. I'm trying to use the prompt (x) more now, but my brain sometimes defaults to its accustomed method.

5
[Max] Resolved Bugs / Re: Chaos Scatter with Corona 11
« on: 2023-12-06, 11:27:41 »
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!! LOL

unbelievable how stupid I am!

SOLVED! HAHAHAHA

Thanks, Avi

6
[Max] Resolved Bugs / Re: Chaos Scatter with Corona 11
« on: 2023-12-05, 16:05:23 »
So, It seems like the chaos scatter on my tab has disappeared only for me. I've tried reinstalling corona 11 and resetting the PC, but it still remains hidden.

If I create a new one using the toolbar, It start to appear on my geometry tab.

7
[Max] Resolved Bugs / Chaos Scatter with Corona 11
« on: 2023-12-01, 11:53:20 »
Not sure if only me, but my chaos scatter disappear from the Geometry tab since I have installed Corona 11. I need to create a new scatter using the toolbar, then It returns to show on my geometry tab.

8
General CG Discussion / Re: 3D Gaussian Splatting
« on: 2023-11-16, 17:53:20 »
Hey TomG,

Glad to see you here.

My idea is to use Gaussian as an environment for animations and stills. If we could use (not sure if possible) the geometry + textures from 3DGP, that would be great. So, basically, all we need is to take videos on overcast days (not hard in London) and then use them as our environment. This way, we will have the real world inside our software as the background and can add our project in the middle of it. Of course, all 3DGP elements need to receive Corona sun + sky light, and even simple Corona lights, receive and cast shadows, etc. Essentially, replace the context of the project.

I would be more than happy to help.


9
General CG Discussion / Re: 3D Gaussian Splatting
« on: 2023-11-16, 11:50:19 »
When I saw that, the first thing that came in mind was to record the context buildings, so We don't need to spend time on it and we will have the most realistic results, but at some point I start to see we have a lot of gaussian splats over the scene that makes it unuseful. Also, It is working on UE, and perhaps Vantage can import the file as Polycam allow you to export the GS as .ply.

That's one of the reasons that I start to study even more UE. If they could make the materials system more friendly would be amazing. hehe.

Juraj, send your results please =)

10
General CG Discussion / 3D Gaussian Splatting
« on: 2023-09-25, 11:40:21 »
I'm sure you guys have seen this, but please take a few minutes and type it on Google for anyone who hasn't seen it.

- for Archviz Artists.

for all 3D Artists.

Ondra and Corona team, do you guys think this kind of training can be applied to a 3D rendering engine?

with a single video, you can transform everything in 3D - with incredibly high quality and high-speed frame.

Well... the discussion is open. =)

11
Thanks, Romullus.

Any plans to have the dedicated window? =P

Cheers!

12
Hi, I have created some selection sets for lines / splines / shapes and I tried to use it using the Exclude - Include List, but It is not appearing on the list - only geometries or groups. I tried to use the selection sets - but also, when I click on the selection set, It keeps not appearing on the list. If I create a group with these lines/splines or shapes It also doesnt work. I can see the group on the list, but the scatter doesn't select what is included on this group.

So, please correct If I'm wrong, this exclude/include list only works for geometrys.

note - I tried to change for 1D to 2D on Scattering tab, but nothing change.




13
Thank you!! =D

14
[Max] I need help! / Instaced or Link just a Color correct
« on: 2022-08-26, 12:18:47 »
Hi guys!

I was wondering if anyone knows how can I link or Instance a map without chaging the root? I mean applying a color correction for different bitmaps or procedurals and when we change one parameter of this color correction, change it for all instanced/linked color correction maps? It would be really usefull.

I saw DMZ - Material texture loader did something similar for the bitmaps. All bitmaps are linked. When we change the size/crop/UVW mapping of the texture, it is changed for all.

Anyone can help this poor soul?

Thanks!




15
Gallery / The Brazil House
« on: 2021-09-30, 16:53:18 »
Hi everyone!

Posting a work that I'm keeping improving. The next steps are moving to the interior and back garden.

Architecture Design + Concept by me too.

C&C are very welcome. Anyway, I hope you enjoy!

Cheers!
Nikola Merazzi


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