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[C4D] General Discussion / Re: Complex Material Help
« on: 2023-12-05, 19:04:04 »
I also did some searching for textures. The only things that were close were most likely photogrammetry objects which look great, but their materials are very specific to that mesh. Fluid sim sounds interesting, but I'm not an expert in that. I could imaging doing a basic pour on it, convert to mesh and adjust from there.
I can only imaging the horror a.i. would come up with. haha
I think I'm going to turn this one down, but still work on it as a learning project.
I can only imaging the horror a.i. would come up with. haha
I think I'm going to turn this one down, but still work on it as a learning project.