i've tried to render the same image on 3ds and c4d.
With the same parameters, same HDRI, same exposure and gamma.
The c4d image has more cyan and blu in the shadow and the sky is oversaturated and more close the cyan, the image looks unnatural.
The 3ds version has a very soft shadings in the sky more close to the blu, the light looks more naturale and i like it.
Both images has the same parameters. Both used a bitmap with a corona color correction, c4d image has a c4d filter to change the gamma (this is the only difference) .
Anyone knows how can i reach the same result on c4d ?
I don't know if it is the right section to post something like that.
thanks bye