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General CG Discussion / Re: Unreal Engine 4 for ArchViz - Thoughts?
« on: 2014-10-16, 22:31:06 »
Corona render to texture (Cof!... cof!)---
You would have to "hard-bake" it as overlay for each object's diffuse texture (and create unique variation of the same shader thus) because at the moment Unreal doesn't support importing of lightmaps.