Looks like I'm having a conversation with a fanboy
Not at all. Fan of well functioning software. I‘m just comparing facts. You‘re throwing in some general, vague statements.
If Otoy wouldn’t have screwed everything up (material incompatiblity between v2 and v3 = months of work creating assets for nothing as well as introducing new bugs) I would still be on that train.
As soon as Octane comes around the corner with 2 min render times for 5k interiors: take my money.
...which is the kind of people I'm avoiding on social networks such as FB.
Well, then... this is not FB so no worries ;)
If you don't know what light transport is for, there is no point for me to have this close minded conversation.
„Metropolis light transport is an unbiased method that, in some cases (but not always), converges to a solution of the rendering equation faster than other unbiased algorithms such as path tracing or bidirectional path tracing.“ (Wikipedia)
Ok, and now? Octane has PT (not MLT) and PMC (similar to MLT but not the same, as I‘ve learned). Where‘s that mystical light transport at? I‘m curious to know, really.