Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: ecximer on 2013-03-01, 11:31:09

Title: saving rendering of a wx Frame Buffer
Post by: ecximer on 2013-03-01, 11:31:09
Build timestamp: Mar 1 2013 00:45:30
Max version: 2012
Bug when saving rendering of a wx Frame Buffer:
1. set resolution like 640 * 480.
2. Render and save say "test.jpg".
3. increase the output resolution such as 1200 * 900.
4. rendering and saving over an existing "test.jpg".
5. bug - retained only part 640 * 480 from the top left corner, and had to save 1200 * 900.
Title: Re: saving rendering of a wx Frame Buffer
Post by: lacilaci on 2013-03-01, 11:42:50
Oh, yes. I've noticed this recently as well. Overwriting existing file output with new rendering from corona creates only a small cut out in the top left corner, writing new file works okay.
Title: Re: saving rendering of a wx Frame Buffer
Post by: Chakib on 2013-03-19, 01:55:59
Yep, same here            !
Title: Re: saving rendering of a wx Frame Buffer
Post by: Ondra on 2013-03-21, 00:16:07
Finally, a good bug report on this issue ;). It was an easy fix, once I knew how to reproduce it.