Author Topic: Daily builds version 2  (Read 134926 times)

2017-12-20, 17:42:49
Reply #90

cgiout

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Strange behavior with latest daily and docked IR.
IR updates continously. It stops, the restart, stop the restart ans so on.
Reverting to 08/12 release it works in the correct way.

2017-12-20, 18:07:03
Reply #91

Ondra

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what scene? any, or some specific?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-12-20, 18:38:20
Reply #92

cgiout

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I tested only with one then i reverted to the 08/12. Simple scene with Sun and HDRI. Backplate in shadow catcher. Nothing else.

2017-12-22, 08:22:45
Reply #93

sprayer

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is this normal behavior? EXR file from rendering WireColor element at shadowCatcher for composing will save layer with embed alpha as opacity
http://imagizer.imageshack.com/img923/2834/wQKCNV.jpg

2017-12-22, 10:11:14
Reply #94

Bormax

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DB 2017-12-18. IR starts normally, but from some point it starts to refresh each time when mouse moved
Max 2014

2017-12-23, 11:08:43
Reply #95

romullus

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I don't know if it's a global thing or just my specific model, but i found that improved denoising works very bad with normal maps. In fact it almost doesn't work at all. Normal map itself has only very low frequency details, so it shouldn't affect denoising much if at all. Will denoising algorithm be improved further? If not, then i'm affraid that we need yet another legacy mode switch :]

Switching to 1.7 for now.
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2017-12-23, 13:21:33
Reply #96

karnak

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@romullus
Can you show an example of that?
Thank you!
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2017-12-23, 16:37:36
Reply #97

romullus

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Sure, attaching sample images. Conditions are written in image names. Look how with normal map denoising is very inefficient and without normal map, it's doing its job very well.

BTW, i had to switch to precise enviro sampler again, because with normal dependent sampler, denoiser won't work, no matter if there's normal map or not :/
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2017-12-25, 11:52:48
Reply #98

romullus

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Dec 18 build does not want to install over older version. I had 1.3 installed and then tried to install latest DB, but the installer just thinks that every component is already installed at its current version and skips them. I had to install 1.7.2 and then Dec 18 installs without problems.

P.S. Frood, i know what you're thinking :]
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2017-12-28, 10:44:09
Reply #99

Majeranek

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I confirm that 18.12 build has something messed up with DR. It's constantly refreshing when moving mouse on viewport.
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2017-12-28, 22:19:11
Reply #100

Bormax

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Because of the problem with IR in build 2017-12-18, I work with build 2017-12-08. For some reason it crashes Max when I try to render the scene created with Corona 1.7. There is no problem with other old scenes which I tried to render with this build.
Here is minidump

2017-12-29, 09:33:05
Reply #101

Ondra

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I confirm that 18.12 build has something messed up with DR. It's constantly refreshing when moving mouse on viewport.

Do you mean DR or IR?

I did some bugfix in IR recently to fix the reset xform command, I am afraid it broke something else, but so far i cannot reproduce it. What version of 3dsmax are you using? Does it happen in every scene, or jsut in some specific circumstances?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-12-29, 20:23:37
Reply #102

cgiout

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I confirm that 18.12 build has something messed up with DR. It's constantly refreshing when moving mouse on viewport.

Do you mean DR or IR?

I did some bugfix in IR recently to fix the reset xform command, I am afraid it broke something else, but so far i cannot reproduce it. What version of 3dsmax are you using? Does it happen in every scene, or jsut in some specific circumstances?
I think he's talking about IR.
As reported before i had the same problem with IR.

2018-01-01, 22:53:07
Reply #103

Javadevil

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Has the dropbox link to daily corona builds changed ?

2018-01-02, 00:02:38
Reply #104

romullus

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@Javadevil, yes it did:

Best not to store a bookmark to the dropbox, since it can and does move. Best place to look for the link (I think) is here
https://coronarenderer.freshdesk.com/support/solutions/articles/5000570015-corona-renderer-for-3ds-max-daily-builds
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