MacOs 10.13.6 / C4D Studio R18.057/ Build timestamp: Dec 14 2018 17:27:33 Version: 3.0 daily Dec 14 2018 (core 3)
Hi,
not sure if you want us to report bugs for the daily here, or in “bug reports”
The new bump implementation looks and behaves completely different from B2 stable, and earlier.
To recreate: I used HFPatzi’s "Corona Teamrender Quality Issue" scene for testing.
https://forum.corona-renderer.com/index.php?action=dlattach;topic=22339.0;attach=94274 See screenshot 1
I’m fully aware that several forum members asked for a better / upgraded bump implementation, but I don’t think it’s a good idea to change something as fundamental as the new bump, shortly before “hanging on to the B2 stable” might not be an option.
If the new bump makes it into the final release, please consider the option to license the B2 stable version for people that have projects in their pipeline and need additional time to update their materials.
Other things I noticed in the current daily…
In Team Render, rendering does not stop at set noise level or # of passes.
Does not show noise level / # of passes in VFB stats. See screenshot.
Render limits work on single machine rendering.
Corona Image Editor 3:
I get a “Unexpected attribute type” error when trying to open .cxr files.
CXR files saved in "B2 stable" or "B3 daily Dec 14 2018" will not open.
Thank you, and Happy New Year!!!
Frank