- DR is now able to autodiscover slaves connected through all network interfaces.
- Fixed "Region" button update in VFB when regions were enabled/disabled via MaxScript.
- Low memory warning now gives a bit more detailed breakdown of Corona memory usage (split into geometry, textures and frame buffer)
- Fixed incorrect results of CoronaBitmap used as screen mapped environment
- Optimization of random sampler memory usage
- High-res images render with less memory (116 bytes per pixel, so 3.5 GB per 8k image). There should be no impact on amount of noise (noise pattern itself can change)
- Optimized VFB redraw speed
- Improved texture sharpness on grazing angles
- Fixed Tilt&Shift in XRefed camera when rendering with DR
- Fixed problem where scatter density map updates were not reflected in scatter viewport display in 3ds Max 2017
- Fixed unlinking target in targeted camera
- Fixed no warning shown when trying to run Corona on unsupported CPU - now error message is shown, not just crash
- Unified Look&Feel of Corona warnings/question popups
« Last Edit: 2018-07-25, 00:31:30 by Ryuu »
Logged