Author Topic: Corona for Cinema 4D Beta 2 daily build  (Read 132754 times)

2018-09-20, 10:20:25
Reply #615

Gruender

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If you wanna use nodes, you can't do it like this. But in generall you can use the native layer shader in c4d, but it has no node inputs in corona yet.

2018-09-20, 10:24:36
Reply #616

iacdxb

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Hi guys,
is not the composite node? how can i do this?

Layered Material.... its with base and mask.

...
Windows, Cinema 4D 2023.

2018-09-20, 10:29:46
Reply #617

fabio81

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thanks!

in this case, however, it seems a bit different, no? I would like to do the 3ds max scheme. layer 1, layer 2 and layer 3 ..

2018-09-20, 10:36:07
Reply #618

Ales

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Hi guys,
is not the composite node? how can i do this?

We are working on supporting C4D layer shader in our node system, so support for this should be added during this week...

2018-09-20, 10:36:32
Reply #619

Gruender

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If you connect a material to input one, an input for material two appears and so on.

2018-09-20, 10:40:31
Reply #620

fabio81

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If you connect a material to input one, an input for material two appears and so on.

however, the fusion parameters are missing.

2018-09-20, 10:40:47
Reply #621

fabio81

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Hi guys,
is not the composite node? how can i do this?

We are working on supporting C4D layer shader in our node system, so support for this should be added during this week...

Thanks :D

2018-09-20, 12:06:20
Reply #622

fabio81

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the proxy should not you also take the material?

2018-09-20, 15:10:21
Reply #623

Beanzvision

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Proxies are working for me, I just needed to copy the phong and texture tag.
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
Corona Uploader l Upload
Portfolio l Click me!

2018-09-20, 15:23:38
Reply #624

fabio81

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yes, I saw it, so this is the right rule? or will it be fixed in the future?

2018-09-20, 15:26:57
Reply #625

iacdxb

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Proxies are working for me, I just needed to copy the phong and texture tag.


Here proxy shows when...
- Visualisation Method is Full Mesh, in other options not showing.
- No texture.... after adding few or full texture tag.

...
Windows, Cinema 4D 2023.

2018-09-20, 15:27:50
Reply #626

Nikola

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In future, we want to save assigned materials to proxies but it requires changes in core and we haven't found time to do it yet.

2018-09-20, 15:28:55
Reply #627

Nikola

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Proxies are working for me, I just needed to copy the phong and texture tag.


Here proxy shows when...
- Visualisation Method is Full Mesh, in other options not showing.
- No texture.... after adding few or full texture tag.

...
I fixed it a while ago. Fix will be available in next daily build.

2018-09-20, 15:30:06
Reply #628

iacdxb

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Thanks Nikola for update.

...
Windows, Cinema 4D 2023.

2018-09-20, 15:40:40
Reply #629

CBAS VISUAL

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Can we expect to have Nvidia AI ​​denoising ?

or some news about it ?