Author Topic: Corona for Cinema 4D Beta 2 daily build  (Read 134651 times)

2018-09-06, 13:23:37
Reply #540

Beanzvision

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This is the LUT error that has been present for the last 2 daily builds.
This seems to be Mac related as I've had a few reports of this but nothing for Win so far. Are you able to do a custom install and unpack the installer contents to a folder? Does this include a LUTs folder?

custom folder works very well... but lut from library... gives error message.

...
Thanks for letting me know!
Bengamin Jerrems l chaos-corona.com
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2018-09-06, 13:40:15
Reply #541

snifferdog

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Hi, Corona image editor has made a welcome return but the same problem persists. If you save a CXR in Corona then load it into Corona Image Editor the light mix data is lost.

Thanks.

Hi,
we already know what is causing this, and it should be fixed during next week...

Excellent, thanks.

2018-09-06, 16:56:11
Reply #542

Dex

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 Can I ask about R20 Multi Instances? In Beta 1, Cestmir was working on geometry (especially on instancing - to make IR work with instances). Would his good work still be supported in the new powerful Multi-instance setting? Cheers

fastforwardto 13mins
« Last Edit: 2018-09-06, 17:09:05 by Dex »

2018-09-06, 17:27:33
Reply #543

4b4

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Just had a quick try in R20 with 200,000 cloned spheres onto a disc and it seems to have a bug.

Load scene, hit render, stop the render. Hit render again and you're prompted "The external renderer is calculating an image, do you wish to stop it" If you push yes C4D freezes.

There's no CPU activity in task manager.

Scene attached.

2018-09-07, 07:54:18
Reply #544

rendart

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This is the LUT error that has been present for the last 2 daily builds.
This seems to be Mac related as I've had a few reports of this but nothing for Win so far. Are you able to do a custom install and unpack the installer contents to a folder? Does this include a LUTs folder?

custom folder works very well... but lut from library... gives error message.

...
Thanks for letting me know!

The LUT problem remains on MAC with the new daily build.

2018-09-07, 10:31:40
Reply #545

iacdxb

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Hi, we examined problem with IES from content library, so it should be fixed in next daily build (hopefully Friday). We will also check LUT...

Along that... two more... which I posted a long earlier.
- some time, open any file, sky hdr comes in any blue, pink, purple color, not showing hdr image.
- C4D quits if IR have already other file preview. I mean... open file and do IR, open another file and do IR, c4d quits most of time. before new file IR erase old IR, then no c4d quit.

Thanks.
Imran.
Windows, Cinema 4D 2023.

2018-09-07, 11:58:17
Reply #546

jamieirvin

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This is the LUT error that has been present for the last 2 daily builds.
This seems to be Mac related as I've had a few reports of this but nothing for Win so far. Are you able to do a custom install and unpack the installer contents to a folder? Does this include a LUTs folder?

I have unpacked the file and copied the LUT folder to my desktop to test.  I have changed the path in the VFB to point to the new folder.  I can see the LUTs and Corona is displaying the list, but it then throws up the error message.  The error appears when you active the LUT checkbox and at render time.

Core 3 HF2 - C4D R19 - OSX 10.13.2 - 64GB RAM

2018-09-07, 12:11:26
Reply #547

jamieirvin

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This is the LUT error that has been present for the last 2 daily builds.
This seems to be Mac related as I've had a few reports of this but nothing for Win so far. Are you able to do a custom install and unpack the installer contents to a folder? Does this include a LUTs folder?

I have unpacked the file and copied the LUT folder to my desktop to test.  I have changed the path in the VFB to point to the new folder.  I can see the LUTs and Corona is displaying the list, but it then throws up the error message.  The error appears when you active the LUT checkbox and at render time.

I've fixed the issue....!!!

I went back to the Beta 1 release installer and installed only the LUT folder in place of the one from the new daily build.  This seems to have don the trick so I can only assume there is an error with the LUTs in the new release?
Core 3 HF2 - C4D R19 - OSX 10.13.2 - 64GB RAM

2018-09-07, 12:57:45
Reply #548

tiagosaraivacg

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anyone else having problems with cameras on last daily version?.. getting much more zoom/crop than before... more than what I set on the viewport. just downgraded to the version before this one and it's working as it should.

2018-09-07, 13:50:02
Reply #549

iacdxb

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anyone else having problems with cameras on last daily version?.. getting much more zoom/crop than before... more than what I set on the viewport. just downgraded to the version before this one and it's working as it should.

It looks fine to me... do u have any test scene...?

...
Windows, Cinema 4D 2023.

2018-09-07, 15:48:15
Reply #550

tiagosaraivacg

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well..

viewport/render v 15.08.2018:
http://funkyimg.com/i/2L3jq.jpg

viewport/render v 05.09.2018:
http://funkyimg.com/i/2L3jr.jpg


see the difference... exactly same file on both.

2018-09-07, 16:20:17
Reply #551

TomG

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Best thing is if we can have a look at the scene (https://corona-renderer.com/upload). Cheers!
Tom Grimes | chaos-corona.com
Product Manager | contact us

2018-09-07, 16:31:09
Reply #552

iacdxb

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Displacement in stacking works...? I was trying Volume material.

Thanks.
...
Windows, Cinema 4D 2023.

2018-09-07, 20:01:24
Reply #553

menano

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Sadly still no improvements on the triplanar shader.. So long waiting for it, now it's there but it's barely usable

Brought this issue up multiple times on multiple places and it seems nothing is being done about it, been waiting for months for a fix now

2018-09-07, 20:42:20
Reply #554

leo3d

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Exactly the same for me

well..

viewport/render v 15.08.2018:
http://funkyimg.com/i/2L3jq.jpg

viewport/render v 05.09.2018:
http://funkyimg.com/i/2L3jr.jpg


see the difference... exactly same file on both.