Author Topic: Corona for Cinema 4D Beta 2 daily build  (Read 132732 times)

2018-08-09, 16:54:06
Reply #435

Shawn Astrom

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Hey guys new beta is working really well I have not had any crashes yet. I'm wondering though can we add the functionality of adding a standard Corona material for the hair?

Thanks guys!

- Shawn

2018-08-10, 11:04:02
Reply #436

HenrikH

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Wohooo!! Great new features! Thank you guys!

I might have missed something but does one require C4D's native "hair-object" to make corona hair work? I just have C4D Broadcast and don't think i have the "hair-object". Will i have to upgrade to C4D Studio then? Not that i mind paying for it, Maxon is doing a good job as well :) just haven't missed any of the futures of Studio so far.

Henrik

2018-08-10, 11:39:52
Reply #437

houska

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Wohooo!! Great new features! Thank you guys!

I might have missed something but does one require C4D's native "hair-object" to make corona hair work? I just have C4D Broadcast and don't think i have the "hair-object". Will i have to upgrade to C4D Studio then? Not that i mind paying for it, Maxon is doing a good job as well :) just haven't missed any of the futures of Studio so far.

Henrik

Yes, you will need C4D Studio for Corona Hair to work. We might add support for splines later, but that's not guaranteed.

2018-08-10, 12:12:41
Reply #438

Beanzvision

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Here's a nice mullet! ;)
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
Corona Uploader l Upload
Portfolio l Click me!

2018-08-10, 19:57:29
Reply #439

Shawn Astrom

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Is there a way to add a standard Corona material to the hair object? Doesn't seem to work now... Would be nice if we could add other shaders to c4ds hair object as well...

- Shawn

2018-08-11, 06:28:23
Reply #440

Shawn Astrom

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Here's a little project I'm working on for a client. New Corona beta is SOLID. I've had a couple crashes when hiding and un hidding objects with the IR running though...

- Shawn

2018-08-11, 13:58:01
Reply #441

darstellungsart.

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Helloe everyone.

@nikola.
I have a 3ds max corona subscription but i switched to C4D is it possible to support the C4D development with a monthly payment ?

Is it possible to provide the layer shader with the same inputs like the composite node in 3ds max?

 

2018-08-13, 09:41:12
Reply #442

Core2000

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I jumped from vray to corona and never will go back. Corona works stable, is easy and well integrated in C4D! I Love it. Very good job guys!

Is there a way to use a texture for hair like zebra for example? I tried every channel, but no effect.

2018-08-13, 12:27:29
Reply #443

zbieraj

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After last beta rendering grass through MoGraph or SurfaceSpread is a hell. It takes for ever to start the rendering. The difference is huge. Please check the problem.

2018-08-13, 15:55:33
Reply #444

Beanzvision

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After last beta rendering grass through MoGraph or SurfaceSpread is a hell. It takes for ever to start the rendering. The difference is huge. Please check the problem.
Can you give us more info on your set up? Or possibly share your scene with us to test? The private uploader is in my signature below. Thanks,
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
Corona Uploader l Upload
Portfolio l Click me!

2018-08-13, 18:27:23
Reply #445

Eddoron

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I jumped from vray to corona and never will go back. Corona works stable is easy and well integrated in C4D! I Love it. Very good job guys!

Is there a way to use a texture for hair like zebra for example? I tried every channel, but no effect.

Just go the old way and use Vertex maps as connections for the hair objects. Directly in a material, they're not supported, yet.

Two vertex maps and two hair objects. One vmap is inverted and the vmaps serve as the connection in the hair objects. Then you adjust your materials.



Today's wisdom: If you give up early, you can lay back and watch the others fail.
« Last Edit: 2018-08-13, 21:42:44 by Eddoron »

2018-08-13, 19:11:03
Reply #446

johnnyswedish

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Hi Forum!

I wanted to reply to Core2000 on "jump from Vray to Corona". I bought Vray at a totally ridiculous price. It is so hard to even do simple things. Got a job with 9 object ids and it can't cope. Corona is KING. Might see if I can sell my licence and only pay for Corona when  it becomes commercially available. Fantastic work Team Corona 👍😊

2018-08-14, 10:53:50
Reply #447

houska

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Hey guys new beta is working really well I have not had any crashes yet. I'm wondering though can we add the functionality of adding a standard Corona material for the hair?

Thanks guys!

- Shawn

Hi Shawn, I am guessing you mean the "C4D hair material" instead of "standard Corona material"?

I just tested all the various material on the hair object in Corona and everything works: Corona Material, Corona Hair Material and Cinema Material. The only thing that doesn't work is Cinema Hair Material, which we need to fix

2018-08-14, 11:59:58
Reply #448

Eddoron

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Hi Shawn, I am guessing you mean the "C4D hair material" instead of "standard Corona material"?

I just tested all the various material on the hair object in Corona and everything works: Corona Material, Corona Hair Material and Cinema Material. The only thing that doesn't work is Cinema Hair Material, which we need to fix

At least the geometry can be controlled by the hair material.  However, I'd go the Redshift route concerning the material properties if someone wants to keep the c4d like hair.

2018-08-14, 12:50:42
Reply #449

houska

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At least the geometry can be controlled by the hair material.

Which is a pretty retarded way to do it if you ask me. But what do you mean by the "Redshift way"? Exposing all the parameters to the node system?