How will the Het. media integration in (the beginning) C4D look like?
I've seen that there's support for PFD. Will you concentrate on plugins like TurbulenceFD/X-Particles or do a general VDB/C. Volume Grid integration first?
Also, the 3D Volume mats, I assume it will be compatible with all C4D noises.
BTW, please don't forget to make the viewport dockable before the final release ;)