Author Topic: Corona for Cinema 4D Beta 2 daily build  (Read 135026 times)

2018-04-23, 05:59:52
Reply #90

Cinemike

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@Eddoron: I sincerely hope you are trying to joke^^

2018-04-23, 08:20:47
Reply #91

Rhodesy

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I absolutely would like a corona native multishader ASAP too, for many reasons.

As said by others, the variation shader has been really poorly implemented. They should have had a closer look at kendo shaders and just enhanced that system.

It's only available in studio version (like most things new in c4d - do they not think 'broadcast' users might find it useful)!

No support for variation per connected poly group. This would be really useful for randomising tree leafs or objects that need slight variation but per poly variation is too much and it just picks up all the triangulation.

Like kendo shaders I would like a quick way to randomise the tile orientation flipping on the x and y. I could be wrong but I don't think the variation shader can do this.

This sort of shader is really important so I'm hoping it's can come soon. I think Paul had to make changes to all his commercial plugins for R 20 and I don't think kendo shaders is included in that list!

2018-04-23, 12:09:39
Reply #92

mlon

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Eddoron : You mean the c4d varationshader?
it is very nice and usefull.
also not that hard to use.
try it out! saved me lots of work! :)


mlon

2018-04-23, 13:10:45
Reply #93

MircoTosti Studio

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Corona Scene converter.. it does not work in macosx?!?! For example, if I insert a vray material or a cine material, I do not apply any conversion... same thing for lights etc.

2018-04-23, 17:15:29
Reply #94

Beanzvision

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I convert the materials and reload from the disk the proxy file, also copy texture tags but no effect :(
Did you solve this? Here's my example:
View My Video
Bengamin Jerrems l chaos-corona.com
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2018-04-23, 18:38:36
Reply #95

Goga abramia

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Thanks man,Now it works. it dont work by interactive render :)

2018-04-23, 18:49:45
Reply #96

Eddoron

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I think I might have overshot a little bit ;)

2018-04-23, 18:51:40
Reply #97

iacdxb

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Thanks Corona team.... B2 found much stable than B1.
Did some tests.... no crash.

...
Windows, Cinema 4D 2023.

2018-04-23, 18:53:08
Reply #98

Shawn Astrom

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How are you getting the curvature or edge shading?

Thanks!

- Shawn


Thanks Corona team.... B2 found much stable than B1.
Did some tests.... no crash.

...

2018-04-23, 19:15:02
Reply #99

iacdxb

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Many ways but this is with Corona layered and AO.

No idea to embed video but hope helpful.

https://www.dropbox.com/s/ycoe9dochjuwgmt/curvature.mp4?dl=0

...
« Last Edit: 2018-04-23, 19:26:32 by iacdxb »
Windows, Cinema 4D 2023.

2018-04-23, 19:18:52
Reply #100

Shawn Astrom

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Awesome! Thanks for the share! I wasn't sure if there was a new curvature shader... I thought there seemed to be a few limitations with the AO shader for these types of effects but it looks like it's doing the same thing to me!

- Shawn


Many ways but this is with Corona layered and AO

https://www.dropbox.com/s/ycoe9dochjuwgmt/curvature.mp4?dl=0

...

2018-04-23, 19:46:05
Reply #101

Beanzvision

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Awesome! Thanks for the share! I wasn't sure if there was a new curvature shader... I thought there seemed to be a few limitations with the AO shader for these types of effects but it looks like it's doing the same thing to me!

- Shawn


Many ways but this is with Corona layered and AO

https://www.dropbox.com/s/ycoe9dochjuwgmt/curvature.mp4?dl=0

...
There's also this helpdesk article:
https://help.c4d.corona-renderer.com/support/solutions/articles/12000030787-how-to-use-ambient-occlusion-
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
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Portfolio l Click me!

2018-04-23, 20:13:47
Reply #102

Shawn Astrom

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Nice looks like the help documentation is coming along well!

- Shawn



Awesome! Thanks for the share! I wasn't sure if there was a new curvature shader... I thought there seemed to be a few limitations with the AO shader for these types of effects but it looks like it's doing the same thing to me!

- Shawn


Many ways but this is with Corona layered and AO

https://www.dropbox.com/s/ycoe9dochjuwgmt/curvature.mp4?dl=0

...
There's also this helpdesk article:
https://help.c4d.corona-renderer.com/support/solutions/articles/12000030787-how-to-use-ambient-occlusion-

2018-04-24, 18:56:42
Reply #103

iacdxb

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Happy with B2.... still no crash.
only one issue... IR at 4K or 5K it goes out of screen and when reduce size and start again IR... it disappear, out of screen, have to quit C4D and start again to get back VFB.

This was requested in B1... IR at any size it should stay in default not out of screen, as VFB stays in Render

Video uploaded.

Thanks.
...
Windows, Cinema 4D 2023.

2018-04-24, 19:10:52
Reply #104

Beanzvision

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I think for now it's probably best to work with resolutions that your screen/IR can handle and then bump it up come when it comes time to do a final render. Which I'm sure your probably doing already. ;)
Bengamin Jerrems l chaos-corona.com
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