Recent Posts

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91
Hardware / PC Diagnostic software recommendations?
« Last post by aaouviz on 2024-04-15, 20:23:27 »
My PC is causing me trouble. It's almost always had problems but I've just dealt with it. I'm on the verge of buying a new one (it's time anyway) but right now I just don't want that worry.

I'm wondering if anyone has good software recommendations to help pinpoint what the issue might be? I'm often getting the blue-screen crash, a memory load dump, if I recall correctly.

It's generally gotten pretty bad over the course of approx. 2 months to the point of being unusable at which point I replace the windows SSD and things seem to work all fine again. But this time it hasn't helped. I'm now thinking it might be my graphics card. I've replaced the RAM. I thought the RAM was a real problem as the PC could never handle 128gb of RAM, so I've always only had 64gb installed with another 64gb sitting on my bookshelf collecting dust.

It generally happens under moderate-high load, but sometimes not.

My full system:
CPU: AMD Ryzen Threadripper 2990WX
GP: NVIDIA GeForce RTX 2070 SUPER 8 GB
MB: Asus Prime x399-a
RAM: 4 x 16gb DDR4
SSD: Samsung 850 Evo 500gb

Any tips in pinpointing the problem appreciated!
92
[C4D] General Discussion / Re: C4D 2024.4 Particles
« Last post by Stefan-L on 2024-04-15, 19:39:17 »
i think you can use a c4d cloner as source i read (instead of the RS opearator thing) then they shouldbe kind of multi instances.
havent yet time to test this myself though, but somebody recommedned that for non RS use on reddit i think
93
[Max] Feature Requests / Re: Toon Outlines
« Last post by Naxos on 2024-04-15, 18:54:03 »
+1
Look at Cebas final Toon : it is a piece of art toon shading. It can even uses hatching for shadows...

Please add that to Corona !
94
[Max] Feature Requests / Noise level based on inclu/exclude list
« Last post by Naxos on 2024-04-15, 18:50:33 »
Hi there,

I would use a "better" noise level calculation to set in animation works :
If we could include / exclude some objets from the global noise level calculation, this would help to set a better noise-based limit.

Best example is a packshot using some ShadowCatcher white floor :
My object has a quite complex shader, and stays noisy for many passes, while the floor is not noisy after 5-6 passes. But the noise level seams to make some average for the entire picture, and gives a wrong noise level number.

Any chance it will be implemented ?
Regards.
96
[C4D] General Discussion / Re: C4D 2024.4 Particles
« Last post by TomG on 2024-04-15, 18:19:16 »
Like all and any third party engines (that is, anything that is not Redshift), you'll have to turn them into geometry (which is ultimately what Redshift is doing anyway, just in an in-built kind of way).
97
Hello, what version of Max and Corona are you using?
3ds max 2024 26.0.0.940, Corona 10 Hotfix 2.

I believe this issue has been solved here: https://forum.corona-renderer.com/index.php?topic=42323.msg223741#msg223741
Yes, the problem was in BIOS settings.
98
[C4D] General Discussion / Re: C4D 2024.4 Particles
« Last post by steppes on 2024-04-15, 17:58:15 »
Misunderstanding:

Cinema 4d 2024.4 has an brand new particle system. I just want to know how to render, while avoiding real geometry
99
[Max] I need help! / Re: License is NOT WORKING AGAIN
« Last post by maru on 2024-04-15, 17:34:17 »
Resolved through a support ticket. Sorry for the inconvenience!

In case of payment/licensing issues, please always report them at https://support.chaos.com/hc/en-us/requests/new
100
wear and tear on the CPU

Never worry about this. By the time this happens, the CPU has morally aged beyond usability. No reason to worry about CPU lasting 15 years instead of 20.

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