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[C4D] Daily Builds / Re: Corona for Cinema 4D Beta 2 daily build
« on: 2018-03-29, 18:53:35 »
Any thoughts on the Bloom & Glare bug I'm getting?
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Hi,
thank you for the bug report but. Unfortunately, everything works on my computers (mac/PC) no matter if the VFB is set as main framebuffer or not. Can you please send me the _BugReport.txt file (if some file is generated after crash)?
Nikola
I'm not sure if this is a bug or something on my end and before I create a topic in the bug section, I wanted to ask.
When I open any scene where I used the layer shader, (no fancy projector shader used) and just hit render, the VFB is stuck is "preparing the scene".
I can only force-quit as it doesn't start doing anything, even after 15 minutes.
But when I let the material refresh in the mat. editor or recompute all materials, everything's working fine.
Can someone confirm this? (latest build)
thanks for the quick answers.
Yes im aware of all that.. I think in this case.. is what Ondra said... a problem while using a noise limit. Since I find it to be quite random.. for example.. after some tests disabling all my glasses/mirrors on my scene.. i still get wrong noise values... especially assuming that when I use a Time limit instead... the noise values are totally different.
About render settings... im using all on default values. as I usually do, unless i've very strong DOF scenes.