Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - jojorender

Pages: [1] 2 3 ... 17
1
[C4D] I need help! / Re: UHD extension
« on: 2024-03-19, 14:25:59 »
Might be too obvious but did you try ".uhd"?
Maybe I don't understand the question....

2
Hi there, I just checked this on my MacBook and it loaded instantly. No sluggishness. In the Corona preferences you can enable "Use external web browser". This still works and loads instantly also. At least, it is for me.

WOW, this worked. THANK YOU!!!
What a difference. Why have I been suffering for 3 years now???
Crazy how bad the c4d browser is. Why even make this the default on mac?
 

3
Hi Stefan,
maybe it's an macOS thing but Cosmos uses by default the C4D built in browser window - not Safari.
To clarify, when you click on the COSMOS icon, your default web browser opens and displays cosmos assets? 
I don’t know where I can choose to use my system web browser or the C4D built in browser? Any idea?

It seems that the C4d browser has no cache functionality and is very slow in general.
Don't think it matters, but I'm using the brave browser as my default.

4
To be clear it has always been slow in loading these preview thumbnails - nothing new.
Is there no way to cache images like every other web browser does?
There seems to be a “lazy load” function when scrolling down, BUT when scrolling UP again some previews have disappeared  and need to reload again! What???  This is really bad.

On chaos.com the COSMOS asset previews load very fast, but can't be used for downloading assets.

I kinda remember that you could use an external web browser to bring Cosmos assets in but I never used it.
Does this still work? Can’t find the setting for this.
Any other tips to speed up image loading?

Chaos Cosmos • Build: 2024.02.21-376207
Version • 11 (Hotfix 1) - R24 Cinema 4D
MacOS 10.15

5
Although I am no longer using the asset browser because of the many problems with CR assets and their materials.

hey frv, what are you using instead of the asset browser? Don't know of any alternatives...

CR team,
I find it strange that only some cor bitmap shader problems get fixed and the rest ignored again...
Lost all hope for a real fix. Corona was fun while it lasted.

Peace!


6
Not sure why there is a long discussion about scene scale, cm/ mm, -100 blur-scale.. etc
The corona team knows about this problem for a long time and didn’t forget about it!
https://forum.corona-renderer.com/index.php?topic=30968.msg176403#msg176403
It’s one of many corona bitmap issues and the only solution for now: Use native c4d bitmap.
-100 blur-scale is brutal and NOT the solution!
I wouldn’t normally care, but the fact that most cosmos assets use corona bitmap makes cosmos "unusable".

7
[C4D] I need help! / Re: ID mask or RGB mask for Corona Hair
« on: 2023-10-17, 21:54:54 »
Not sure I understand what exactly you are trying do...
Masking hairs like this? If so, maybe attached c4d file can help.

8
[C4D] I need help! / Re: ID mask or RGB mask for Corona Hair
« on: 2023-10-15, 05:10:23 »
Is your mask comp tag on the hair object or the geo?


9
[C4D] General Discussion / Re: Curves Editor
« on: 2023-09-21, 22:25:09 »
+1

10
What is the point of your ACES OT’s and negative highlight compression?
The bridge etc still has massive blown out “highlights”.
Why saturation 0.1? - Pink clouds.
Turn off bloom and glare - find your tone map/ exposure values first and only then add subtle B&G.

As beanz said, the problem starts with your materials…
Are you using corona materials? The materials look like they are just simple colors… no textures - lifeless/ flat. Most windows no reflections???
Flat noon lighting = flat image.

You need to spend the time and apply “realistic” materials to all elements…all buildings, roads,
etc. Avoid repeating textures. Check tex sampling for “far away” materials.
Delete all trees or replace with cosmos trees. Once you see something “fake” all looks fake.

Sun size “5” means it’s hazy/ soft shadow light. Something is not right…
Is your scene to real world scale? If not, scale up to a real life value.

What’s across the river, off camera? Once you use real glass material, these windows want to reflect something interesting, not just endless sky…

Hey, the water looks great!

11
Gallery / Re: Ninja Landscaping
« on: 2023-08-22, 05:01:58 »
Nice work! ...that foot...lol

12
[C4D] I need help! / Re: C4D camera calibration
« on: 2023-07-28, 14:16:08 »
Thanks Beanz!
The first tut was new to me. Need another beer to finish it but has some good info already.
I wonder if lens corrections tools (in camera & apps) mess with the image geometry so much that cam matching gets more difficult than it should be.
I’ll gladly let AI do this kind of task for me. Any AI tools out there for this?
 

13
[C4D] I need help! / C4D camera calibration
« on: 2023-07-27, 18:22:36 »
Hi all,
not a corona issue, but I need some help with C4D camera calibration tool.
I get mostly wrong focal length, cam position or crazy film offset values, even when I get all green “solved” marks.
Does anyone know a good tutorial?
I usually “eyeball” the cam but now I have a larger project putting furniture into existing images and I need a better way of calibrating the camera. Being a "little off" might still work in a large exterior scene but not in a small room.
Most images I get have no metadata and real cam/ lens info is not available.
I can get approx. room measurements from floor plans.
Any tips?

14
[C4D] Feature Requests / Re: Dock Cosmos in C4D UI
« on: 2023-07-18, 02:36:21 »
Works on macOS, maybe not on Windows.

15
[C4D] Feature Requests / Re: Dock Cosmos in C4D UI
« on: 2023-07-07, 20:03:24 »
Cosmos browser window is dockable like any other window.
Just drag into c4d layout and “save as startup layout”   

Pages: [1] 2 3 ... 17