Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Feature Requests => [C4D] Resolved Feature Requests => Topic started by: NEO-N on 2018-01-12, 07:00:13

Title: OSL Support
Post by: NEO-N on 2018-01-12, 07:00:13
When Node will be available for C4D it would very cool to integrate OSL support to it.
Node will already open millions of new shading possibility and way more with OSL (such as procedural flakes, no texture, texture mapping and more procedural stuff). Being able to write in OSL / use available library (most of them free "open source" spirit) will be a big plus to Corona.

Title: Re: OSL Support
Post by: Eddoron on 2018-01-12, 07:10:08
+1
For example, the advanced fresnel is based on an OSL shader.
Title: Re: OSL Support
Post by: houska on 2018-01-12, 11:28:10
This would be pretty much a Core team request, so try to ask the suggestion there :-)
Title: Re: OSL Support
Post by: Chris3DL on 2021-05-12, 14:46:34
Hi i have a question .Does anyone knows how to use this stuff in corona ? https://wparallax.com/
Title: Re: OSL Support
Post by: kllem on 2021-06-04, 20:32:36
When Node will be available for C4D it would very cool to integrate OSL support to it.
Node will already open millions of new shading possibility and way more with OSL (such as procedural flakes, no texture, texture mapping and more procedural stuff). Being able to write in OSL / use available library (most of them free "open source" spirit) will be a big plus to Corona.
+1
Title: Re: OSL Support
Post by: kllem on 2021-06-04, 20:33:02
Hi i have a question .Does anyone knows how to use this stuff in corona ? https://wparallax.com/
+1000
Title: Re: OSL Support
Post by: Stefan-L on 2021-06-10, 15:23:19
YES, there it soime similar.

we have made such a tool for our own use, it works native inside Corona, no osl needed.
we made it available for all, everybody can get it here in our shop:

https://3dtools.info/shop/q-interior-shader-virtual-room-mapper-preorder/

you can use the maps from the wparallax too (only difference is that we have separate maps for each wall, not ony cross, so best you cut those cross textures before use)

our version also works on curved walls etc, not only polygons

cheers
Stefan
Title: Re: OSL Support
Post by: swiat3d.net on 2022-01-21, 15:29:44
How to use OSL shader in Corona without 3rd party plugins?
Title: Re: OSL Support
Post by: ja_brzoza on 2023-06-20, 15:09:27
Are there any news on the osl front?

edit: Looks like the wParallax works i C4D + Corona.
Title: Re: OSL Support
Post by: Beanzvision on 2023-06-20, 15:11:20
Hi there, no further news this time.