2024-04-25, 08:15:17
Home
Help
Search
Login
Register
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Feature Requests
Bloom & Glare - Export Custom Aperture
Print
Pages: [
1
]
Author
Topic: Bloom & Glare - Export Custom Aperture (Read 3178 times)
2021-01-29, 05:56:08
cjwidd
Active Users
Posts: 1077
Bloom & Glare - Export Custom Aperture
It would be nice to be able to export (.EXR) a custom bloom aperture, now that the bloom kernel is fully customizable.
Logged
2021-01-29, 13:38:34
Reply #1
maru
Corona Team
Active Users
Posts: 12758
Marcin
Re: Bloom & Glare - Export Custom Aperture
What do you mean by custom aperture? Do you mean setting up your bloom and glare in the VFB and being able to save a black and white image of the shape of the aperture?
Logged
Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
contact us
2021-01-29, 13:59:57
Reply #2
cjwidd
Active Users
Posts: 1077
Re: Bloom & Glare - Export Custom Aperture
Yes, that sounds right. For example, UE4 uses a
default kernel image
for convolution bloom effects. I was thinking if Corona Renderer uses an image-based solution for custom bloom via the custom aperture editor, maybe it would be possible to save out the custom aperture into a .BMP or .EXR for use in other renderers, e.g. Unreal Engine.
Logged
2021-06-24, 13:18:21
Reply #3
Avi
Corona Team
Active Users
Posts: 507
Re: Bloom & Glare - Export Custom Aperture
Hi,
You can simply use Bloom and Glare pass with Bloom set to zero so you get only the glare on the black background.
Here is a example in this video :
https://bit.ly/3zMRR8a
I hope this helps.
Regards,
Avi
Logged
Arpit Pandey |
chaos-corona.com
3D Support Specialist - Corona |
contact us
Print
Pages: [
1
]
Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Feature Requests
Bloom & Glare - Export Custom Aperture