Author Topic: Docking the IR Window?...  (Read 3998 times)

2018-09-19, 11:23:27

johnnyswedish

  • Active Users
  • **
  • Posts: 237
    • View Profile
Hi Forum!

Not sure if this is possible or if it is a feature request. Can you dock the Interactive Render window some how so it does not float? Thanks! John 👍👍😎

2018-09-19, 12:40:08
Reply #1

Gruender

  • Active Users
  • **
  • Posts: 109
    • View Profile
Not yet, but I guess this in the pipeline.

2018-09-24, 16:34:38
Reply #2

daveclive

  • Active Users
  • **
  • Posts: 94
    • View Profile
Anyone know the timeline for this?

2018-09-25, 05:25:29
Reply #3

iacdxb

  • Active Users
  • **
  • Posts: 757
  • 3D Deisgner
    • View Profile
    • www.behance.net/iacdxb
If I remember... it was discussed in earlier posts, it is in the pipeline and will be in final release.

...
Windows, Cinema 4D 2023.

2018-09-28, 10:54:40
Reply #4

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 12741
  • Marcin
    • View Profile
Not a C4D expert here, but isn't using "interactive render region" a workaround here?
Also, there was a way to have a IR window docked into the UI. Maybe it could replace the IR viewport?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2018-09-28, 12:49:39
Reply #5

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 3858
  • Bengamin
    • View Profile
    • Cormats
There are some drawbacks from docking the IR render region, one must always have a camera in the scene otherwise it won't work. That camera must always be active in both windows (viewport and IR). If you don't want to lose your (render view) camera position and want to do some modeling, another camera is needed which also has to be set to viewport and IR. It's a pain in butt. I'd be happy with either a scalable IR window or converting a view panel to the IR renderer like in max. Things can get cluttered pretty easy in c4d (unless you have 2 monitors). 
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
Corona Uploader l Upload
Portfolio l Click me!

2018-09-28, 22:41:22
Reply #6

Eddoron

  • Active Users
  • **
  • Posts: 552
  • Achieved Pedestrian
    • View Profile
Aside from wanting a dockable window, what would be nice to have is the IR run in the active viewport and draw the translation, rotation etc. pp. gizmos over the geometry. Just as in VRay or Prorender.

Also, alt+click/drag in the IR to move the camera would be much more comfortable. Arnold supports that and one doesn't need to switch to the normal viewport to adjust the camera.

2018-10-01, 16:32:58
Reply #7

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 12741
  • Marcin
    • View Profile
Aside from wanting a dockable window, what would be nice to have is the IR run in the active viewport and draw the translation, rotation etc. pp. gizmos over the geometry. Just as in VRay or Prorender.

Also, alt+click/drag in the IR to move the camera would be much more comfortable. Arnold supports that and one doesn't need to switch to the normal viewport to adjust the camera.
That's the plan for the future. Also for 3ds Max. Would be sweet to have it.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us