Author Topic: Corona for Cinema 4D Beta 1 daily build  (Read 206952 times)

2017-10-09, 23:20:47
Reply #630

nightwalker

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I think the 9 oct build is very slow. Also, I think the preview of the materials is not good in the viewport. I attach an image as an example (I do not know if it is my mistake).
Sorry for my bad English.

Cinema 4d R18 and MacOs Sierra

2017-10-10, 00:26:07
Reply #631

burnin

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Still Artifacts. :D & In this case, subdividing makes it even more pronounced.
Basically, wherever there's a pole there's an issue.

Of all engines, Corona is worst handling this.
Please, deal with it soon (vray hint)...

2017-10-10, 08:46:58
Reply #632

Nikola

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Hi there!
I have just installed latest build 10.09 (on Mac Pro, C4D R18)
And I feel that the previous version of IR was faster. Besides, in the current version I can only navigate the viewport and change the materials. All operations on objects: moving, hiding/unhiding etc. are always make Cinema crash :(

Hi Mac_Mac,

These are very strange problems, and you are not alone. Unfortunately, I don't have these issues on my computers. Can you please delete corona subdirectory from plugins directory and install 2017-10-09 again? Thank you

Nikola

2017-10-10, 11:21:15
Reply #633

Mac_Mac

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Hi there!
I have just installed latest build 10.09 (on Mac Pro, C4D R18)
And I feel that the previous version of IR was faster. Besides, in the current version I can only navigate the viewport and change the materials. All operations on objects: moving, hiding/unhiding etc. are always make Cinema crash :(

Hi Mac_Mac,

These are very strange problems, and you are not alone. Unfortunately, I don't have these issues on my computers. Can you please delete corona subdirectory from plugins directory and install 2017-10-09 again? Thank you

Nikola

I just did it.... but it didn't help :(

2017-10-10, 11:34:40
Reply #634

tomislavn

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Maybe you can replicate it like this Nikola - simple cube with beveled edges and corona material on it with just diffuse and reflection checked. It does appear through IR and normal render as well (not only IR like for MacMac).
My 3d stock portfolio - http://3docean.net/user/tomislavn

2017-10-10, 12:30:11
Reply #635

draekser

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hi all,

i don't now if this is the last build, but in bump layer, a texture through the C4D 'Filter'  don't work. C4D Filter always works with other layer


bitmap directly in bump layer : ok


bitmap through Filter C4D : no bump
« Last Edit: 2017-10-10, 12:49:40 by draekser »

2017-10-10, 12:39:25
Reply #636

Nikola

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Maybe you can replicate it like this Nikola - simple cube with beveled edges and corona material on it with just diffuse and reflection checked. It does appear through IR and normal render as well (not only IR like for MacMac).
Thank you for testing Tomislavn. Could I ask you what the problem with this scene is? I created it according to your description, and it works on my both Macs without crashes, and I can edit it in any way, and changes are visible in IR.

Nikola

2017-10-10, 13:04:55
Reply #637

Kost4d

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hi all,

i don't now if this is the last build, but in bump layer, a texture through the C4D 'Filter'  don't work. C4D Filter always works with other layer


bitmap directly in bump layer : ok


What about if we use noise in bump layer? Tried it?

2017-10-10, 13:16:30
Reply #638

draekser

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What about if we use noise in bump layer? Tried it?


noise works.
Corona Bitmap through C4D Filter don't works.
a texture in C4D Filter without Corona Bitmap it's ok

2017-10-10, 13:38:28
Reply #639

Kost4d

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What about if we use noise in bump layer? Tried it?


noise works.
Corona Bitmap through C4D Filter don't works.
a texture in C4D Filter without Corona Bitmap it's ok

Please? can someone explane me what are benefits of CoronaBitmap at all?

2017-10-10, 13:40:47
Reply #640

Nikola

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What about if we use noise in bump layer? Tried it?


noise works.
Corona Bitmap through C4D Filter don't works.
a texture in C4D Filter without Corona Bitmap it's ok

Hi draekser,

Thank you for the report. I am sorry for the problems. We know about bugs in bump mapping, and I will get back to fix them when the most of the bugs in IR are fixed.

Nikola

2017-10-10, 13:43:29
Reply #641

draekser

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What about if we use noise in bump layer? Tried it?


noise works.
Corona Bitmap through C4D Filter don't works.
a texture in C4D Filter without Corona Bitmap it's ok

Please? can someone explane me what are benefits of CoronaBitmap at all?

normally like Vray bitmap, Rendering speed.

2017-10-10, 13:47:18
Reply #642

Kost4d

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What about if we use noise in bump layer? Tried it?


noise works.
Corona Bitmap through C4D Filter don't works.
a texture in C4D Filter without Corona Bitmap it's ok

Please? can someone explane me what are benefits of CoronaBitmap at all?

normally like Vray bitmap, Rendering speed.

Thank you! I will give it a try!

2017-10-10, 14:03:29
Reply #643

Nikola

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What about if we use noise in bump layer? Tried it?


noise works.
Corona Bitmap through C4D Filter don't works.
a texture in C4D Filter without Corona Bitmap it's ok

Please? can someone explane me what are benefits of CoronaBitmap at all?
Hi Kost4d,

You can simply use C4D bitmap. Corona bitmap should be faster, and it also helps us to debug problems in materials, and we can add new functionality to it in the future (as opposite to C4D bitmap).

Nikola

2017-10-10, 14:07:09
Reply #644

Kost4d

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What about if we use noise in bump layer? Tried it?


noise works.
Corona Bitmap through C4D Filter don't works.
a texture in C4D Filter without Corona Bitmap it's ok

Please? can someone explane me what are benefits of CoronaBitmap at all?
Hi Kost4d,

You can simply use C4D bitmap. Corona bitmap should be faster, and it also helps us to debug problems in materials, and we can add new functionality to it in the future (as opposite to C4D bitmap).

Nikola

Thank you, Nikola!