Author Topic: CoronaDisplacement modifier doesn't work  (Read 1493 times)

2020-12-17, 17:05:25

aaouviz

  • Active Users
  • **
  • Posts: 882
    • View Profile
    • Another Angle 3D
Title says it all really. Using Max 2020, most recent daily of Corona 7.

I apply a displacement to a material (both legacy and PBR) and it works fine. If I apply a CoronaDisplacementMod onto the object the displace refuses to work. Should be easy to replicate if this is indeed a bug and I'm not doing something wrong...?
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/

2020-12-18, 12:05:33
Reply #1

rowmanns

  • Corona Team
  • Active Users
  • ****
  • Posts: 1892
  • Corona for 3ds Max QA Team
    • View Profile
Hi,

We are aware of this bug. It seems as though there has to be a map plugged into the custom slot of the modifier (even if it is disabled) for it to work.

We're working on a fix.

Rowan

(Report ID=CRMAX-92)
Please read this before reporting bugs: How to report issues to us!
Send me your scene!