Quote from: Rendermonkey on 2019-05-04, 20:35:30
Firstly, thank you romullus for assisting me here on the weekend! :)
I mean the ColorMap under general textures, the standard color picker doesn't even deal with sRGB.
If I put in the Values there everything is working fine and the values are correctly set.
You're welcome. I found the topic where this problem is explained: https://forum.corona-renderer.com/index.php?topic=15792.0
Okay, I see the sense of this behavior. I would like to prefer keeping the values sRGB insted directly converting them to linear (like in the standard color map) because then you can better track changes you already made. Think of a Scene where you have to use sRGB values from a range of product pictures and later on some of the colors doesn't seem to be right anymore, then you can still compare the values that you have once picked.
This maybe only a personal preference but workflow friendly.
KR