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1
If I recall correctly motion blur doesn't work for spline scattering movement?

Is this now fixed? Or am I mis-remembering?
2
They are just frozen people in a walk pose. You could try animating their offset in the spline settings to add some fake motion to them.

3
[Max] I need help! / Re: Max scripting to automate rendering
« Last post by Frood on Today at 12:52:30 »
Hi,

see Maxscript help: Use "max quick render" if you want the same result as pressing the render button or "render()" with all required parameters if you need more control, for example "render outputfile:@"C:\temp\test.jpg" vfb:false".

I would not use the interface functions of Corona until you really need it for something special (post processing on/off for example or "live dumps" during rendering), they also may change in v12.


Good Luck



4
Hi all,

I have a scene with about 15 people from the Chaos Cosmos browser preset -> Walking people.
They are dotted along a spline, with the usual Chaos Scatter process it uses.

When created, they are listed as seperate people, with the Scatter called "Walking People 001".

I would like to motion blur them for a single frame still, as they look very cartoony when standing still.
I know how to do the Camera (Geometry) motion blur technique, but the people don't seem to walk when the timeline is scrubbed.

Do these people actually walk, or are they somehow frozen because of the Scatter Process used to populate them?

Thanks :)
5
You can override environment reflections and/or refractions in the glass material. You can add there any other HDRI, or just plain solid colour.
6
[Max] I need help! / Re: Ctrl+Z (Undo) Crashing Max
« Last post by dj_buckley on Today at 11:43:33 »
"The 3ds Max Security Tools are installed by default in recent copies of 3ds Max, and updated versions are available directly from the Autodesk App store. To make sure the Security Tools are active, do the following: In 3ds Max, go to Customize > 3ds Max Security Tools. Make sure the Enable Protection button is checked."

The page you linked too also shows the same screenshot I attached, but it demonstrates that it'll automatically tell you if an update is needed.  Either way I installed the latest one and reopened the scene.  Nothing happened.

I'll make it happen shortly and upload the mini dump
7
I set the hdri with coronabitmap and then I add it to the Environment Map in the Environment tab.
But I don't want to see the hdri reflection in the window glass. How can I do?
8
[Max] I need help! / Re: Ctrl+Z (Undo) Crashing Max
« Last post by Aram Avetisyan on Today at 10:41:17 »
Not quite, as it is a separate plugin which also received updates. I am not sure how the installation was done on your side though.

Just search in Add or Remove programs (installed apps on windows 11) for 3ds Max Scene Security tools.
If it appears, you have them, if it doesn't, you don't.
9
We're waiting to upgrade to 2024 as long as we can't use the Asset Browser and until today it didn't bother us that much. :) But it seems that at least another problem we have with 2023 would be fixed in 2024 and this really would improve our workflow. For now, if we use Corona Bitmaps with the Asset Browser, a problem occurs where the Corona Bitmap is completely blank after re-importing the Asset out of the Asset Browser. The node really loses every 'content' (text, information, ...) and is useless. After re-importing the Texture with a new Corona Bitmap node everything works fine again. (or after switching back to a C4D Bitmap node) At least it seems this is working in 2024 and that would be really nice to have. :)

Are there any updates if that problem could be fixed in the near future? Only with Corona 12 or is there maybe a chance for another Hotfix? 
10
[Max] I need help! / Re: Ctrl+Z (Undo) Crashing Max
« Last post by dj_buckley on Today at 10:08:27 »
Hi Aram

If I'm not mistaken, isn't that script a default part of the Max install these days?
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