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Topics - Sgab

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Gallery / Venetian Bacaro
« on: 2023-08-01, 06:43:10 »
Hello everyone,

also this year I had the opportunity to teach photogrammetry at Master Madi Iuav (Venice).

This Personal project is inspired by this year’s MADI ’s photo modeling theme.

The challenge given to the students was to approach complex materials in photogrammetry through the perfect test subject: the cicchetto , a typical Venetian street food.

These images depicts the place where the cicchetto was created: in a typical Venetian bar called bacaro

The inspiration came from a real place called al timon , one of the historic locations in Venice.

The assets were scanned as examples for this year’s Madi students, to show the method and workflow from real to digital food.

Scanned Asset: All Cicchetti and some assets from my old works.

Made with 3dfZephyr
Retopology in Zbrush
Texturing in substancepainter
Modeling in 3dsMax
Final render with coronarenderer

 
Hope you like it

Bye

Instagram: Sgab_Viz
Fb Gabriele Simonetta

2
Gallery / Summer Memories
« on: 2022-10-30, 11:21:49 »
Hello everyone,
I would like to share with the community a personal project based on a childhood memory.
It's a quiet walk in the Calabria countryside, with its warm scents and the taste of the season’s last produce.

I hope you'll like it and I welcome any feedbacks

Software: 3dsmax, Corona Renderer, Quixel Megascan, 3dfzephyr for photogrammetry (tomatoes)

Instagram: Sgab_viz


3
Gallery / Throwback on stage_2022
« on: 2022-05-27, 10:31:45 »
Hello everyone,

also this year I had the opportunity to teach photogrammetry at Master Madi Iuav (Venice).

This personal project is inspired by the theme of 2022 Madi throwback contest, organized with Master Madi and 3dflow after the photogrammetry module. .

The assets were scanned as examples for this year’s Madi students, to show the method and workflow from real to digital hard surface assets.

Scanned Asset: Mashall JTM 45, Boss distortion pedal, Boss Overdrive Pedal and Ibanez Tube screamer Pedal.

Made with 3dfZephyr
Retopology in 3dsmax
Texturing in substancepainter
Final render with coronarenderer

Hope you like it

Bye

Instagram: Sgab_Viz
Fb Gabriele Simonetta

4
Gallery / MADI RECIPE
« on: 2021-06-11, 09:39:18 »
Hello Everyone,
I created this artwork for this year’s Master Madi Iuav Students (Venice), to show the potential of photogrammetry techniques for 3d visualization. I tried to talk about food in 3 differt ways: one simple Interior Scene, a little interaction between 3dscans with tyflow and Phoenix Fd, and a simple food set design scene.
Some items are taken from quixelmegascans , while I made some others using 3dfzephyr , retopology and UV with Zbrush, texturing with Substance Painter and final rendering with 3dsMax and coronarenderer .
Hope you like it
Bye

Instagram: Sgab_Viz
Fb Gabriele Simonetta

5
Gallery / Project: Empty Spaces
« on: 2021-02-04, 10:08:08 »
Hello Everyone,
this is my latest work. For the last three years I've had the opportunity to teach at Politecnico di Torino. This artwork will serve as a virtual set fot this year's students of the Master in Interior Exhibit and Retail, to develop their 3D skills and experiment with original concepts of interior design.

Hope you like it,

Gabriele

Instagram: @Sgab_viz
Fb: Gabriele Simonetta

6
Gallery / A day at the sleepy village
« on: 2020-06-30, 16:13:41 »
Hello everyone,
this is my latest work. It’s an experimental project based on Photogrammetry using a 360 degrees camera.
My goal was to found a method to save time during a professional work.  Starting with photogrammetry I managed to obtain a solid base model and useful base color.
I hope you like it!

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