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[C4D] I need help! / Re: Light Include/Exclude question
« on: 2021-03-17, 13:56:50 »
I was asking if you could both include and exclude simultaneously with the same light source.
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"Oh, I almost forgot! What you can try is setting the diffuse to completely black and opacity to 100% on the "clearcoat material" and then mix that in the layered material. That should work too!"
"2. Layered Material
-Create your base material as you wish
-Create layered material and put your base material to the base material slot
-Create the clearcoat as followed:
-disable diffuse and enable reflectance
-set the IOR to 999"
thx guys!
THIS HELP ME! Thank you!
this somehow works as work around, for some materials at least i guess:)
hope the other thing similr to vray blend gets added in future
You don't need to delete or re-add - both the old and new are options within the Sun and within the Sky. So you can just switch to whichever you prefer at any time.Actually, the lights are even better in this, I set up lights how I previously had them and looks great now!
EDIT - as a note, that's totally different from the portals issue, which is solved with the new Adaptive Environment Solver. Sun and Sky don't play a role in whether portals are needed or not. You can't swap back to using portals in Corona 6, they have been removed entirely.
Hint - Use Corona 6 and get rid of those portals :)