Author Topic: Multi shader with refractive materials?  (Read 300 times)

2024-04-02, 15:22:27

TeoRossi93

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Hey guys!
I need to setup a multishader to get some gems both green and transparent (like diamond and emerald).
As you can see I have a mograph rig that is making the gems move along the spline.
I can't change the rig setup at the moment so I have to deal with that.

Is it possible to have refractive materials in the multishader?

Cheers!
Matteo Rossi 3D - https://www.teorossi.it/

2024-04-02, 15:26:25
Reply #1

TeoRossi93

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Sorry guys, I'm dumb...
I can use the multishader in the absorption slot inside clear coat
Matteo Rossi 3D - https://www.teorossi.it/