Chaos Corona Forum
General Category => Gallery => Work in Progress/Tests => Topic started by: Oltskul on 2013-01-18, 01:41:29
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bla bla...
Grand Theft Corona folks! So, basicly Physicaly render this GTA4 appartment - but remodel it first:)
http://gta.wikia.com/File:MiddleParkEastsafehouse-GTA4-livingspace.jpg
http://gta.wikia.com/File:MiddleParkEastsafehouse-GTA4-bedroom.jpg
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two more quick render from Grand Theft Corona... Table scene is 1m and 20s.
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overnight render... 4 hours + 2 hours of sleepmode= 6 hours written all over render..
need to tweak that cow fur little more... No post process, no CC
http://gta.wikia.com/Middle_Park_East_Safehouse
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so... Bed model is ready.. Now for the materials and color mood...
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I hate corona... I was fiddling with light setup for like two hours... than BAM! put in HDRI BAM! Image Based Lightning...
12minute render
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hi,
friend of my is working on student short-movie (aprox 15-20 minutes of running time) and asked me to create some VFX shots (at least four of them) - so corona is #1 sollution for me.
Here is fist previz of one shot, it is just basic idea and point of further discussion. But basic idea is girl becoming to crystaline form and crystals afterward disperse/travel away.
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Well, this could in the end become pretty nice.. Have you considered breaking the mesh using something like rayfire and using physx to make it fly away?
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Well, this could in the end become pretty nice.. Have you considered breaking the mesh using something like rayfire and using physx to make it fly away?
I am wondering abou same thing, but it will end how director wants it :) anyway - I am rooting for this style of teleportation
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to keep it short... friends diploma project, visualised in Corona... I am looking forward to see the results also :)
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*drunken dance*
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awysedrcfvtzgbhuj
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awysedrcfvtzgbhuj
and Hires:
https://dl.dropboxusercontent.com/u/17434859/test-komplet-velky.jpg
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some quick previews look at dem polys O_o
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just messing around....
flying derelict island pending...
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last picture in hires please)
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last picture in hires please)
jeah, I will re-render... this is just mockup... so i have to re-do it. Add some how more sharp details to base mesh and real textures to material..
so far it is: some stones, some roots.. and some procedural displacement...
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last picture in hires please)
still massive work ahead...
that green box is 180cm in height
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It is Derpy as hell so far... but it will be awesome!
(http://gifmaker.me/files/download/home/20130905/04/rGJz91os7TWT34Dprk3oTT/output_Hs94cn.gif)
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WHAT :D
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WHAT :D
it will be in short movie... but the shot was made long time ago and model is all different, so the angle of girl is very very bad and the effect is not so vissible :/
its all fracked-up right now... asi I said, it is early prototype...
hi,
friend of my is working on student short-movie (aprox 15-20 minutes of running time) and asked me to create some VFX shots (at least four of them) - so corona is #1 sollution for me.
Here is fist previz of one shot, it is just basic idea and point of further discussion. But basic idea is girl becoming to crystaline form and crystals afterward disperse/travel away.
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This is crazy and scary and shadows should be darker. But I hope I will see the final result. :)
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This is crazy and scary and shadows should be darker. But I hope I will see the final result. :)
Heck jeah :) this is just early concept to see if Martin would like it...
ps: I donĀ“t get the story of this short at all :/
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grate workz congratz
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moving forward with island... green box is 180cm high.
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moving forward with island... green box is 180cm high.
let punch me in the face
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Reminds me of Dishonered.
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moving on with teleportation:
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creepy
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Woohooo! half personal work... Slight CC, in progress
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super quick packshot
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I got quite rusty with this stuf... gonna add more foliage, and bit redo the grasss, and contrast a little... it is in last round of feedback with client
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The grass looks amaising but there is something wrong with the whole building X_X may be the lack of reflections