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Messages - atin

Pages: 1 2 [3]
31
[C4D] Resolved Bugs / Re: strange Polygon Lines
« on: 2018-01-11, 14:03:10 »
So I have another Problem with this issue, on "L1" you see a round modelled Leg, modelled in Zbrush , maxwell and C4d rednder have no issues. When I render it in Corona, it looks like a very hard edgy "reflective" cute that crosses the model.

Please help, I love the render engine, but it seems not usable at this point to me, but mybe its my fault.

"L3" is with reflection turned complete off, so its not a reflective issue. The Bump Map covers everything perfect.

32
[C4D] Resolved Bugs / Re: strange Polygon Lines
« on: 2018-01-11, 11:42:19 »
Oh man, 3D is just  its own science ^^
Sometimes I think about getting back to oil paintings

33
[C4D] Resolved Bugs / Re: strange Polygon Lines
« on: 2018-01-11, 11:29:16 »
Issue is still there when you rotate camera ("6"), from the position you rendered it looks good in my scene, too.
Phong Tag (+ a bit of terminator) assigned gives a bit of medicine but it is still not good. ("7")

34
[C4D] Resolved Bugs / Re: strange Polygon Lines
« on: 2018-01-11, 11:17:26 »
Thanks!

I dont want to be picky, but look at screenshot 5, I think in the back of your render, the same issue appears I think...

35
[C4D] Resolved Bugs / Re: strange Polygon Lines
« on: 2018-01-11, 11:11:29 »
Sorry I installed an older version last time I was here at my workplace, thats why it crashes now, It was just my fault. Could you send me the link to the actual version I should use, please? Then I will try terminator...


36
[C4D] Resolved Bugs / Re: strange Polygon Lines
« on: 2018-01-11, 10:58:40 »
... still no terminator

37
[C4D] Resolved Bugs / Re: strange Polygon Lines
« on: 2018-01-11, 10:42:18 »
Hi,

so in the attachment the scene. There is suddenly another issue, don't know why.  I can't start the render anymore, the whole c4d crashes until one frame is rendered, its not possible anymore to let the scene render at all.... black render screen -> c4d shuts down ;(

P.S. I don't have this tab in my redner setting, see "3"

38
[C4D] Resolved Bugs / Re: strange Polygon Lines
« on: 2018-01-10, 19:15:51 »
What is this Terminator Handling? Where can I find it? Hearing it the first time in my life ^^

39
[C4D] Resolved Bugs / Re: strange Polygon Lines
« on: 2018-01-09, 18:15:22 »
Okay, so it is C4D corona issue, thanks. It seems I can't continue working that scene with corona :((((((

Note: The armrest is NOT importet, it is complete self - modelled.

I will post Scene in a few days when I will be back at workplace...

40
Wrong Tread, sorry; same problem in c4d ...

-> https://forum.corona-renderer.com/index.php?topic=18794.0

41
[C4D] Resolved Bugs / Re: strange Polygon Lines
« on: 2018-01-09, 12:46:36 »
Hello, thanks for the answer.

The problem I mean exactly is, that the reflection is an other strenghth on the left side of the front armrest than on the right side. If you look at picture one (the unrendered picture), you'll see different green lines crossing the frontside of the armrest-model. The left reflection of the material (picture 2, short rendered, noise is not relevant here to explain the problem because it is so obviously) is more reflective and brighter than the right side. One line ist "cutting" the material but it should be just all the same. This is only with corona the case, with other rendering engines there is just one reflective material-style all over the whole armrest - how I wish it should be. I dont want this "reflective" cut.


42
Hi,

I use C4D R17 and have this strange Lines and different reflections. All should be the same.... With Maxwell or C4D Render everything works fine. Please help, is it my fault or a bug?
Everything of the arm holder has a black material assigned, except the tip, the tip is silver.

See attachments please.

Using the latest Corona Beta Version.

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