The adaptive solver was on and this is the reason why I asked.
In total I had about 40.000 lights, I know, too many and they were distributed in 2 skyscrapers, 150m height each one. All of them were instance copies of 1 Corona Light.
The render was very slow to start, about 8/10 minutes considering a lot of forest objects and proxies in the scene. Once started the rendering speed was abnormal.
I created instance copies, groups of maximum 250 lights each one and things got much better. Render times returned to normal.
Probably 35.000 lights are a lot, personally I don't know.
Thanks for getting back!