Author Topic: CMasking_ID doesn't work with Blend materials?  (Read 1858 times)

2018-10-26, 15:54:00

steyin

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I'm using Cmasking_ID set to Mat ID and have 3 different blend materials set up, but when rendering the mask they all come out as the same color as opposed to separate colors. All other materials come out fine.

Is this normal or a bug?

2018-10-28, 07:25:51
Reply #1

Njen

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Maybe this has something to do with the underlying current issues of the Layered Shader:
https://forum.corona-renderer.com/index.php?topic=18897.msg118241#msg118241

2018-11-03, 21:21:34
Reply #2

Njen

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Any word yet on when all of the issues with the Layered Shader might be fixed?

2019-07-23, 15:03:22
Reply #3

maru

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(internal id=299267305)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2019-10-24, 14:21:57
Reply #4

maru

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This is now fixed in Corona Renderer 5.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us