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« on: 2017-12-19, 17:41:53 »
So I have been collecting various textures for quite some time now and was never sure what is the best system to keep everything organized and quick to use. My current setup is that I have one folder called '_previews' where I have all the texture categories (brick, metal, wood, grunge, etc.) with their sub-categories and I only keep my diffuse textures here. Then I have the same category-tree in a folder called '_maps' where I put all the other maps (like gloss, bump, displacement, etc.) so if I find the diffuse I like, I change '_previews' to '_maps' in the folder path and get into the same folder except instead of diffuse I see other maps of those textures.
It takes so much time to sort every new collection to their actual folders and to separate each diffuse from other maps. On the other hand, when I'm browsing for textures, I don't need to click 4-5 times just to see another diffuse texture so it really helps.
As of right now, my texture library weights about 300gb and I'm already struggling a bit. But I believe professional freelancers or big offices must have much more and was wondering what system do they use to keep it nice and simple. I know Windows explorer might not be the best way to organize a file library but so far I haven't been able to find a better solution to this problem so I'm sticking to whatever works best.