Hi guys. I've recently started working on animations and I'm constantly encountering some issues that I need to solve. So one of them is banding.
I'm using 32bit EXRs so it's not a matter of not having enough color data but am I right that banding appears when I have very subtle gradients (eg. a white wall well lit from one side and dark on the other side = subtle gradient) and too strong denoiser? I've done some tests and looks like there's banding when a denoiser amount is 1 but when I lower it to eg. 0.8 it seems to be gone. And denoiser radius is always 1, I have never changed that. I'm trying to find a good balance between noise level limit, denoiser amount and rendering time to have a very good quality but without overpaying for render farms.
So could anyone confirm that for sure it's a matter of very subtle gradients + too strong denoiser just to be sure? Thanks!